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-   -   SE4 Rating System (http://forum.shrapnelgames.com/showthread.php?t=10146)

Parasite September 4th, 2003 08:05 PM

Re: SE4 Rating System
 
Multiplayer game Ratings. Take the first looser and match them to the top winner, calculate rating for those two. Take the second person out and "team" him with the second place winner and caculate them to find a rating adjustment. If there are an odd number of players, the exact middle gets no change in score. This would make all multiplayer games equivalent to single player matches. (I think) It would be possible for the second place player to get more points than the first place player (Like if the first guy eliminated was really low rated, but the next guy out was a high rated player) But this sounds like it could still be fair and in the spirit of chess. What do you all think?

[ September 04, 2003, 19:11: Message edited by: Parasite ]

Baron Grazic September 5th, 2003 01:25 AM

Re: SE4 Rating System
 
The problem with this is, no-one would get any Ratings until the entire game is finished.
The first person could be kicked out at turn 20, while the game continues onto 200+ turns. Fine for quick games, but if the turn time is 3-7 days...

Slynky September 7th, 2003 01:48 AM

Re: SE4 Rating System
 
(bump)

Just letting you guys know I'm thinking still.

BBegemott September 7th, 2003 01:53 AM

Re: SE4 Rating System
 
Quote:

Originally posted by Geoschmo:
By playing the same number of lower ranked people in 1 v 1 games, he has the same potential gain <...>
<font size="2" face="Verdana, Helvetica, sans-serif">That's not true, I think. You don't take into account that the more you win 1 v 1 games, the less increases your rating after each game. That's because of rating difference of players is taken into account (your opponents rating drops down). It will take more games to get the same increment than number of players in one multi-player game. And a single loss increases that number...

Yeh ganging up is a problem, but hasn't it been a problem before Ratings too? High rated players might gangup against lower rated if they feel a threat of early destruction of their empires.

I think SE4 rating System is good as it is.

BBegemott September 7th, 2003 07:00 PM

Re: SE4 Rating System
 
SE4 Ratings Game I
BBegemott wins.

I was lucky that you divided your fleet into two parts- one was sitting on the warp and other- retrofitting(?). The outcome could be different at all, if you have kept your ships in one place, and protected the warp with sats and fighters.
After the warp deffence was penetrated, your inner planets became an easy target.

Thanks for the game Geo.

Slynky September 7th, 2003 07:17 PM

Re: SE4 Rating System
 
Just finished the yard. Gotta put groceries away and shower...THEN site update http://forum.shrapnelgames.com/images/icons/icon7.gif .

Slynky September 7th, 2003 09:17 PM

Re: SE4 Rating System
 
Site updated:

Geo over Deccan;
BBegemott over Geo

Geo (verified) vs Gandalph (unverified...but I will list him for the game since it's kind of unlikely someone would join such a game and NOT count it as a rated game http://forum.shrapnelgames.com/images/icons/icon12.gif );

Grandpa Kim (verified) vs Phoenix-D (unverified)

There, have I missed anything?

[PS: To Geo, I received both game results in the same message, so I did calculations based on the one listed first as the first one.]

Phoenix-D September 7th, 2003 09:33 PM

Re: SE4 Rating System
 
You can consider the KOTH game verified.

geoschmo September 7th, 2003 09:39 PM

Re: SE4 Rating System
 
Quote:

Originally posted by Slynky:
[PS: To Geo, I received both game results in the same message, so I did calculations based on the one listed first as the first one.]
<font size="2" face="Verdana, Helvetica, sans-serif">Anyway you want to do it is fine with me. As long as I am not in Last place anymore. Woo Hoo! http://forum.shrapnelgames.com/images/icons/icon12.gif

Slynky September 7th, 2003 10:03 PM

Re: SE4 Rating System
 
Quote:

Originally posted by Phoenix-D:
You can consider the KOTH game verified.
<font size="2" face="Verdana, Helvetica, sans-serif">Tks, Phoenix. (asterisk removed)


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