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Re: Ryan Eye MP Game (thread name changed)
Reading a bit more I started to wonder if it was the host that caused stale turns. Did you get too quick hosts or did stale turns appear at other times as well? I didn't get a clear picture of the problem.
The stale turns could be the result of someone accidentally inspecting another players turn (use passwords to avoid this) or a player inspecting his turn a second time and hosting kicks in while he is changing it. |
Re: Ryan Eye MP Game (thread name changed)
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I've completed a turn and most players have already done their too. There was around 4 hours until the next hosting. I've connected couple of hours later and saw that the turn number has increased by one and most of players (including myself) have not done their turns (meaning their current turns), results of the turn reflected what I was expected, so I did the next turn. That was in the evening. In the morning the turn number has increased again and it was showing that I needed to do a turn. Results of the previous turn matched what I did (well, plus/minus PRNG issues), so I did yet another turn. So I've seen 2 hostings in about 10 hours (and I got 2 turn results) and I've also seen the connect screen displaying 2 hours until hosting while 80% of nation didn't have their turns submitted yet. I hope this information may help. Alex. |
Re: Ryan Eye MP Game (thread name changed)
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If you want to make sure what various hosting settings to do we could set-up throw-away game (not competitive, just to test the hosting) with couple of players and try various hosting parameters. I'm ready to participate in such a test. Alex. |
Re: Ryan Eye MP Game (thread name changed)
Kristoffer (?sp),
How do I password protect a MP game? And can I do it after it's begun? |
Re: Ryan Eye MP Game (thread name changed)
Does everybody receives battle replays consistent with the battle results? I've already posted on battle replay giving completely different outcome than the battle summary. It has happened several more times since then. Basically, I'm getting replay and summary inconsistent more often than not. Is there any kind of explanation to that?
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Re: Ryan Eye MP Game (thread name changed)
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And I did finally have a noticable difference between a battle and what the map showed afterward. Not sure what causes that |
Re: Ryan Eye MP Game (thread name changed)
Yes, I am having that in another game... which is very annoying, if the battle report shows the loss of your mercenaries and prophet and utter destruction of your army... then you look at the map, and lo and behold, there they are.
In Dom 1, this happened also - though never to me in this magnitude. It was explained due to different client-server OS. *shrug* In one game I know that the host uses the same OS as me, and there's never been any inconsisencies so far, so I guess that could be true for Dom II as well. |
Re: Ryan Eye MP Game (thread name changed)
This seems weird, especially since we regularly combine these options. Could you post the commandline used to start the game please. Or maybe it is a bug we have fixed after 2.02 and later forgotten about, but I don't think so.
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Re: Ryan Eye MP Game (thread name changed)
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In another fight opposite thing happened. Freaky. |
Re: Ryan Eye MP Game (thread name changed)
I've staled twice thus far. No problems with battle replays.
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