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Re: MP Game - Live and Learn (newbie game) - open
I am SO gonna hurt someone... Two more turns, and someone will pay for all the dispells, and all the spells that my domes intercepted, and the fire spell that got through.
If he happens to be the actual culprit, great! If not, well, I'll get to him, eventually! http://forum.shrapnelgames.com/image.../firedevil.gif Arco, you are out of the game, for which I am sorry... But was it you? |
Re: MP Game - Live and Learn (newbie game) - open
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Just remember, it wasn't me! I swear it! |
Re: MP Game - Live and Learn (newbie game) - open
Woops. Vanheim's troops bumped heads with Pythium's forces again on this turn. But you know, that happens when you are invading the same nation. Although I was the attacked party in all three cases, I do not mind (not having any casualties helps)
On the other hand, I trust that there will be no further 'accidents'. There is a clear border now, and I will consider any attacks on Arco's territories north of it as agressions against Vanheim. These get punished. On a different note, I see that some spies are still trying to penetrate my borders. I appreciate the training provided to my patrollers, but I warn you that I will be a lot less happy with the intruders if I were to start catching them deep inside my territories. A girl has to have her secrets. |
Re: MP Game - Live and Learn (newbie game) - open
Hey, is anyone still playing? I just looked at the game, and only Vanheim (me) and Abysia have taken their turns... Do you guys concede the natural superiority of Vanir over humans, spiders, and lizards?
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Re: MP Game - Live and Learn (newbie game) - open
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Re: MP Game - Live and Learn (newbie game) - open
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Re: MP Game - Live and Learn (newbie game) - open
Yeah, I'm here. Just not a lot of time to kick around on the Boards, ya know? Anyway, it looks like Vanheim will be looking for an opponent soon.
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Re: MP Game - Live and Learn (newbie game) - open
Vanheim has been defeated on the diplomatic front. No worries. Every negotiator has been issued a Gate Cleaver and sent abroad to redeem himself by trying a new approach. We'll see how that works out.
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Foolish Heliophagi
The C'tis wish it to be known that a great Heliophagus, whose name will not be mentioned, and who was equipped with the Tartarian Chains, the Black Heart, and various other enchanted items, has failed the C'tis race miserably. When given orders to assassinate Burninator, the King of Fire, it seemed that he lacked direction. Inexplicably, the Heliophagus tried repeatedly to enrage, blind, and boil the blood of Burninator, rather than engage in combat and risk its skin. Some have whispered that the Heliophagus was never given explicit combat instructions and its feeble mind could compose no better course of action, but to say such is blasphemy and will be dealt with harshly. Needless to say, the offending Heliophagus has once again been banished to the nether realms. The C'tis are currently debating whether it is worthwhile to summon it again and give it another chance.
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