.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   family vs family, the rematch (http://forum.shrapnelgames.com/showthread.php?t=22904)

Zooko April 22nd, 2005 02:33 PM

Re: regenerating berserking Niefel giants
 
Shall we use Zen's Pretender Mods and Zen's Scales Mods but not Zen's Spell Mods ?

The Panther April 23rd, 2005 01:52 PM

Re: regenerating berserking Niefel giants
 
I really like Zen's spell mods. It makes the T'ien Ch'i national spells castable, thus giving that nation a fighting chance. It also fixes a lot of the weaker summons, making them definitely worth casting. Additionally, it rightfully nerfs Flames from the Sky and Wrathful Skies (the single most unbalanced spell in the game), plus some other of the excesses.

Of course, the Wish thing is totally unimportant in a 2v2 on a small map, so that is a non-issue. It only matters late game due to clam hoarding.

Did you look at some of those map choices and see a map that you two like?

Zooko April 23rd, 2005 03:03 PM

Re: regenerating berserking Niefel giants
 
I'm happy with Desert Eye. It is bigger, so this game will be different in pace. I think it will not turn into a hot war as early.

I'm happy with all Zen's mods, then.

Speaking of Tien Chi, I want to play Tien Chi.

That's our team's first pick.

(Unless you really really wanted to play Tien Chi, then I can happily find something else...)

Zooko April 23rd, 2005 04:12 PM

Re: starts with C vs. ends with heim -- After Acti
 
Dear Alneyan:

Thank you so much for hosting! That was really nice.

Alneyan April 23rd, 2005 04:34 PM

Re: starts with C vs. ends with heim -- After Acti
 
Heh, it was nothing. I used this opportunity to do some spying on the two teams; my own scheme shall soon come to fruition.

Zooko April 24th, 2005 02:30 PM

Re: starts with C vs. ends with heim -- After Acti
 
Hm, I've been playing test games on Desert Eye, and I realized that Desert Eye is the map that Arc and I used in our first two-vs-two game:

http://www.shrapnelcommunity.com/thr...art=1&vc=1

We thought after that game that it was unfair to one of our enemies, who was close enough to each of us that we teamed up on him, but his partner was too far away to help. Of course, this was partially because we scouted him out early on, and deliberately conquered independents between him and us so that we could gang up on him.

So, I think we should go ahead and use this map, but be aware that random placement on this map can have important strategic consequences...

The_Tauren13 April 24th, 2005 02:49 PM

Re: starts with C vs. ends with heim -- After Acti
 
Ah, wheres the fun in life without a little randomness?

Zooko April 24th, 2005 02:52 PM

Re: starts with C vs. ends with heim -- After Acti
 
;-)

You guys are deciding on your nation choices, right?

The_Tauren13 April 24th, 2005 04:05 PM

Re: starts with C vs. ends with heim -- After Acti
 
Mictlan
R'lyeh

The_Tauren13 April 24th, 2005 04:08 PM

Re: starts with C vs. ends with heim -- After Acti
 
So, are we going to use the same settings?
indy 9
sites 40
HoF 10
research difficult


All times are GMT -4. The time now is 02:25 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.