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Re: Schlitzohr - Aran map - open for players
Every one else seems to have given up... and I'm too weak to battle him on my own http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Schlitzohr - Aran map - open for players
It might be the hosting schedule... but this game is taking fuhr-ehhhver.
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Re: Schlitzohr - Aran map - open for players
It's taking a long time to host, but I need that time to put all my orders in place.
Although Tauren is giving me a hell of a fight I think its likely that the game will end in three to four turns. |
Re: Schlitzohr - Aran map - open for players
I'm really glad this was a modded game. Being overrun by large armies of national troops and summons, mages, and thugs is much more interesting than the usual ghost riders and doom horrors.
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Re: Schlitzohr - Aran map - open for players
http://forum.shrapnelgames.com/images/smilies/happy.gif
The same sentiment here. Reminds me of what I'm trying to achieve with COA. |
Re: Schlitzohr - Aran map - open for players
Well Guys, the game is over.
Koresh has ascended, now he goes to sleep, hopefully to be "awakened" soon http://forum.shrapnelgames.com/images/smilies/wink.gif Thanks Bluebird for hosting the game; OG_Gleep for all of our "joint ventures"; Morkilus for sending me presents; The_Tauren13 for providing some of the most spectacular battles I've witnessed recently and thanks everyone for a great game. |
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