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Re: Proposals an stuff
I am so confused, it makes more sense to me that approvals be brought up here on the forum so it could be discussed and voted on rather than some sort of secret ballot.
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Re: Proposals an stuff
On this map it is impossible to have provinces adjacent to two capitols, as all starting locations are at least 3 provinces apart. (two buffer provinces, and a gateway province)
It is how I designed it. |
Re: Proposals an stuff
"Shall I draw up the document, or are we uninterested in such a proposal?" sounds like he was just looking for feedback. having all the votes on the forum would make it a lot more cluttered and harder to read.
also, to keep things simple, any proposal has to be numbered, as per the original rules. that way, once more than one proposal happens at the same time, we all know what's going on. |
Re: Proposals an stuff
is there a dragon country wiki?
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Re: Proposals an stuff
"On this map it is impossible to have provinces adjacent to two capitols, as all starting locations are at least 3 provinces apart. (two buffer provinces, and a gateway province)"
FYI R'yleh and i have only one provence between capitols. Does not matter in our case since i already own it, and it sounds like it's an anomoly related to underwater start. |
Re: Proposals an stuff
oh yeah, except when it is land vs. underwater provinces.
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Re: Proposals an stuff
though the two underwaters should have at least two between eachother, I believe
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Re: Proposals an stuff
Slight problem with the voting system:
How do we tell when the deadline should be? Shall the proposing Dragon make the deadline? Should it be by real time, or dragon time? http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Proposals an stuff
mork, when you post on the forums, it says the time. 24 hours from then is what i was figuring. and i believe the eime is specific to your account, so that shoudl be real time.
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Re: Proposals an stuff
Would you mind updating the first post, then? It's not in the text as far as I can see. I may be completely blind tho.
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