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-   -   SE V demo Interface (http://forum.shrapnelgames.com/showthread.php?t=30317)

Black_Knyght September 20th, 2006 09:28 AM

Re: SE V demo Interface
 
Quote:

wrongshui said:


How old is your computer? I have one top of the line, one mid range and one thats 6 years old and it plays on all the them just the same, cept the newer skips through turns quicker.

If you need to upgrade to play this game its at least nine or ten years old at which point i'd love to know how you kept it ticking over so long.


My PC's about three years old, and geared towards 3D rendering and graphics, as I do a lot of 3D artwork that I post on various sites.

In theory, it should be more than capable of handling the game, but it doesn't.

wrongshui September 20th, 2006 09:34 AM

Re: SE V demo Interface
 
I'd blame the game not your set up then, demos are usually not optimised anyway, take fear for example, the demo was a slide show for me, full game ran fine.

frightlever September 20th, 2006 09:49 AM

Re: SE V demo Interface
 
"I'm starting to notice there's an interesting lean now against anybody not rampantly in favor of the new SEV game. "

I'd say opinion is about 50/50 but the beta-testers are weighing in with a greater knowledge of the game and what it's really capable of, in their opinions.

I uninstalled last night. I'm getting absolutely nothing from the demo that I don't get from Adamant (Fyron's mod, right? Nice work whoever!) except frustration. Playing the unlocked game may help but I have to see the UI improved first.

And I guess it's just possible this game is no longer right for me. Take away the 3D system view and the "improved" tactical battles, none of which I use, and while there's undoubtedly a deeper game potential I'm being held back from it by: the speed of strategic battle resolution which is a joke (and probably necessary because it's just running a tactical simulation without the fugly grafix) and the system display I'm having to constantly adjust.

Like the guy said a day back or so - I'm recloaking and going back into lurker mode.

Tim Brooks September 20th, 2006 11:18 AM

Re: SE V demo Interface
 
Quote:

The SEV UI STINKS. I will NOT buy SEV unless and until the UI is made useable.

Well it went Gold today. Which means that UI changes are probabaly out. Maybe a patch, huh? Anyway, I plan to wait a few of weeks and pick it up for $20.00. http://forum.shrapnelgames.com/images/smilies/wink.gif

StarShadow September 20th, 2006 12:37 PM

Re: SE V demo Interface
 
BK, out of curiousity, do you have the video set to Auto, or Safe? I've found that setting it to Safe solved the major problems I had. Too bad there's no setting to make the UI better lol..

DarkHorse September 20th, 2006 04:04 PM

Re: SE V demo Interface
 
Quote:

Tim Brooks said:

Well it went Gold today. Which means that UI changes are probabaly out. Maybe a patch, huh? Anyway, I plan to wait a few of weeks and pick it up for $20.00. http://forum.shrapnelgames.com/images/smilies/wink.gif

Not that I don't believe you, but I can't find a 'gold' announcement anywhere. What was your source?

Tim Brooks September 20th, 2006 06:43 PM

Re: SE V demo Interface
 
It is being talked about here:

spaceempires.net

Supposedly their newsletter stated this (I saw someone else mention it also, but can't remember where). They sure aren't the press release gurus, huh.

Santiago September 20th, 2006 09:16 PM

Re: SE V demo Interface
 
Quote:

Suicide Junkie said:
Quote:

Santiago said:
It's Space Empires and I would like to see my ships not some miniature dot off in the distance that is impossible to find.

It should be almost trivial to scale up the ship models. Just multiply the scaling factor on the models and presto, the ships are big and visible.

I will certainly try but what seems trivial to an experienced modder is not so trivial for some of us http://forum.shrapnelgames.com/image...s/confused.gif

Santiago September 20th, 2006 11:43 PM

Re: SE V demo Interface
 
Finally found where to change it. the scale factor for all ships is at .01. Each shipclass is different and has to be set individually and then checked to see if you personally like it for each race and each ship class. Very time consuming and convoluted http://forum.shrapnelgames.com/images/smilies/frown.gif .02 or .03 seems best to start at- no big changes or you get a giant ship. File is Ships_Xfileclasses.txt under Empires/race specific folders

Captain Kwok September 20th, 2006 11:47 PM

Re: SE V demo Interface
 
It might be faster to encourage MM to add a settubg under the Display System options for the system ship icons.


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