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-   -   Mod: Even Weirder Worlds *** Now 1.02 (http://forum.shrapnelgames.com/showthread.php?t=34082)

Phlagm June 15th, 2008 02:53 PM

Re: Mod: Even Weirder Worlds 1.02
 
Thanks. I've actually been kicking around the idea for a little while. I probably will make another at some point in the near future.

chabex January 6th, 2010 02:56 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
I already played a lot this mod but until now nothing special quests came up- UNTIL NOW !!! This "Osiris" quest is fun!
Keep it going, I hope there will be updates...

sgqwonkian February 4th, 2010 07:10 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
Hey Phlagm,

I wonder if your problem with the Cambrians has anything to do with the Tan Ru being set to both "random" and "always". Like, maybe they're either taking up two slots out of the number of possible badguys, or confusing the game's randomization function in some non-obvious way. Just a thought...

Phlagm April 17th, 2010 08:53 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
You, my friend, are a genius. I still have my issues with modding this particular game, but I am now suddenly jazzed. The flag thing seems to have fixed it. I'm going to play a little more to make sure, but if it goes well, then I'm going to add a couple of races and a few more ships really fast.

-Phlagm

sgqwonkian April 18th, 2010 10:25 AM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
Quote:

Originally Posted by Phlagm (Post 741012)
I'm going to add a couple of races and a few more ships really fast.

That is great news! I'm really looking forward to your next release.

I nearly didn't post that Tan Ru code error when I noticed it, because I wasn't sure you'd ever see my comment. It had been, what, nearly two years since your last update? If that fixed one of your major troubles, though, then I'm really glad I mentioned it.

I'm very excited to see your next version. I've always really liked your ships, races, weapons, and really all of your work.

clomaka April 21st, 2010 11:35 AM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
/squeal of delight/ @ Phlagm

Phlagm April 26th, 2010 12:51 AM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
I'm still getting a little bit of downright bizarre behavior, but I'll live with it. That "always" flag is a dangerous thing.

Anyway, I've spent the weekend adding a couple of spiffy new things, nothing huge and amazing yet, but that's coming. I also think I'll give up on trying fruitlessly to make all the mainquests supremely original, and settle for some very similar ones with certain unique aspects.

-Phlagm

meKanicalj3sus June 13th, 2010 06:00 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
Quote:

Originally Posted by clomaka (Post 741559)
/squeal of delight/ @ Phlagm

yay!

meKanicalj3sus June 26th, 2010 03:13 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
Our friendly neighbourhood UFO

http://forum.shrapnelgames.com/pictu...&pictureid=485

taken 26.06.10

meKanicalj3sus June 26th, 2010 03:17 PM

Re: Mod: Even Weirder Worlds *** Now 1.02
 
Portal?

http://forum.shrapnelgames.com/pictu...&pictureid=486


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