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Re: Mara delay
The nation of yomi is requesting gem trades- pm for details, and state what you have available, please.
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Re: Mara delay
?
Do you mean the 'nation of Yomi'? And I don't see any armies massing on your borders? (I do see some on my borders though) |
Re: Mara delay
Quote:
Last turn, there were 100 some heavy infantry/chariots, with a consort of the dead on a border province. I consider that to be threat. There were also around 300 caelumite troops, although they have since disappeared. However, if Caelum has no objections, I will be keeping those troops there to patrol that area- something is causing diseases in that area, and I don't want it in my territory. |
Re: Mara delay
I just object to someone calling themselves the nation of Mara.
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Re: Mara delay
True. But I'm pretty sure those troops have been there for a while, and pretty stable too (unlike what just appeared across the border).
I guess it is a bit presumptious to call yourself nation of Mara, if it implies you think you won already? (not yet, neighbour, not yet, http://forum.shrapnelgames.com/images/smilies/wink.gif ) On the other hand, positive thinking is half the work, right? |
Re: Mara delay
I meant nation of yomi...
As for stability- the 60 soulless were already adjacent to your border. I merely moved them south to be across from your main army, along with their necromancers. As for the oni- they're about a dozen of them total, to support the undead. I was merely concerned by the slow buildup, and am withdrawing the majority of my forces this very turn. |
Re: Mara delay
Vote yomi, oh wait, this isn't Werewolf!
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Re: Mara delay
Hi everyone - I'm back from my trip, and would be pleased if we returned to the 30 hour schedule of before. Thanks for accommodating me over Labor Day.
Cheers! Oceania |
Re: Mara delay
Cool, I'll be reseting the server time in a few minutes.
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Re: Mara delay
or was it 24 hours? if so that's fine too. i'll get my turn in asap, sorry bout that.
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