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Hadrian_II August 30th, 2007 12:47 PM

Re: Turn timer
 
hosting is posphoned for 2h

Valandil August 30th, 2007 02:32 PM

Re: Turn timer
 
Edit: redundant.

Cor2 August 30th, 2007 03:28 PM

Re: Turn timer
 
Oh darn I missed my turn by 10 mins. Sorry for the hold up guys.

Lazy_Perfectionist August 30th, 2007 06:36 PM

Re: Turn timer
 
No problem, Cor2. Though I might suggest a change to a 26 or 30 hour turn cycle to avoid turn deadlines creeping earlier and earlier, Hadrian II

Valandil August 31st, 2007 12:24 AM

Re: Turn timer
 
Time zones are an annoyance though, aren't they...
I usualy do turns either when I wake up, or 5-10 minutes after hosting during the day, so I'd obviously prefer the shortest possible turn timer. OTOH, No-one enjoys stales, so I guess if its necessary I'd vote for pushing the timer to 30ish.

Cor2 August 31st, 2007 04:06 AM

Re: Turn timer
 
I am okay with leaving the timer where it is. I missed my turn simply because I missed it in my email. I don't think it will happen again.

If somebody needs it extended I am fine with that too. Just don't do it on my account.

Hadrian_II August 31st, 2007 05:02 AM

Re: Turn timer
 
As said in the game description, as soon as 3 people want a longer turn duration, i will extend it.

Lazy_Perfectionist August 31st, 2007 10:46 AM

Re: Turn timer
 
While I had my suggestion... I think I don't need longer turns yet. Each is going fairly quick.

Valandil August 31st, 2007 02:50 PM

Re: Turn timer
 
Whos all at war? I need to find someone week and already engaged to drown in endless waves of shamblers.

Cor2 August 31st, 2007 06:14 PM

Re: Turn timer
 
Ha Ha! Umm I think Argatha is at war and weak. Throw the shamblers at them http://forum.shrapnelgames.com/images/smilies/wink.gif


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