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-   -   Allegiances 2 (Large,Team-Based Game, PLAYING) (http://forum.shrapnelgames.com/showthread.php?t=36227)

Micah October 8th, 2007 11:02 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Uploaded (from the airport)

Thrawn October 8th, 2007 11:09 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
archaeolept makes a good point. I will amend the rules at the first page.

Posting ideas like this helps us figure out how to make future team games better!

Velusion October 8th, 2007 11:57 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Game has started! if you want to be put on the email notification list PM me your email address.

Snacktime October 9th, 2007 12:15 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
It's telling me I need the BG mod. What mod is that?

archaeolept October 9th, 2007 12:17 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
ah ok... black is pretty [censored]... I'd propose dumping the 15 turn rule in this case, or we're left to strangle on the vine, and a war clearly of 1 against 2 on the south. But a fight out the gate at least allows us to die or salvage victory gloriously.

but i can certainly play as is. http://forum.shrapnelgames.com/images/smilies/evil.gif

or if any other team wants to trade? http://forum.shrapnelgames.com/images/smilies/wink.gif
(my opinion only, have not spoken with evilhomer)

On a somewhat different topic, it is asking for the mod BG.dm..???

Velusion October 9th, 2007 12:22 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Blah!

Interesting/Annoyting note about hosting from windows:

If you create the game via a shortcut command line the game will still use whatever mod was enabled from the last game, even it if wasn't specified on the shortcut. http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif

So we have to reupload pretenders.

Sorry about this.

Thrawn October 9th, 2007 12:32 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Baalz and I were in the same position as archaeolept and homer last time out. Does anyone have any thoughts on a solution, beyond redoing the map? Do we need bigger maps than usual for this type of game?

Velusion October 9th, 2007 12:35 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
The status page will be here when we start:
http://67.66.187.69/dominions3/stats...e=Allegiances2

Janlm October 9th, 2007 01:54 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
eh how do i play my turn? all i get is an empty upload pretender screen...

Velusion October 9th, 2007 02:02 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Janlm said:
eh how do i play my turn? all i get is an empty upload pretender screen...

I screwed up the game creation so we are back to reuploading your pretender.


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