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-   -   Invisible Swarm 2 - in limbo (http://forum.shrapnelgames.com/showthread.php?t=36470)

WraithLord November 6th, 2007 06:15 PM

Re: Invisible Swarm 2 - recruiting
 
That turn (10) has come.

CUnknown November 6th, 2007 07:06 PM

Re: Invisible Swarm 2 - recruiting
 
Hostile actions may be ordered, not this turn, but starting next turn you can do that.

Jurri November 6th, 2007 07:18 PM

Re: Invisible Swarm 2 - recruiting
 
'ey, isn't this one still peaceful? At least, that's the way I calculated it in my earlier post: 10 peaceful sets of orders. Thus, this turn would still have enforced peace, and the next would be the real start of hostilities. Dude, I laid it out so that you'd correct it beforehand http://forum.shrapnelgames.com/images/smilies/happy.gif

Quote:

This enforced peace lasts for 10 order-cycles: that is, you can input orders that do not abide the Pantokrator's decree from turn 11 onwards.


CUnknown November 6th, 2007 08:38 PM

Re: Invisible Swarm 2 - recruiting
 
Oh.. um.. yes, don't listen to me, listen to Jurri! I will edit previous post.

archaeolept November 6th, 2007 10:52 PM

Re: Invisible Swarm 2 - recruiting
 
wait, what? we can't attack until next turn? ok lol http://forum.shrapnelgames.com/images/smilies/happy.gif

edit: CUnknown, feel free to take that one province (0 pd) this turn. sorry about that other little "event" - bandar spanked a small expansion force of mine earlier...

IndyPendant November 7th, 2007 01:03 AM

Re: Invisible Swarm 2 - recruiting
 
New turn is up!

Meglobob November 9th, 2007 05:09 PM

Re: Invisible Swarm 2 - recruiting
 
New turn. http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept November 10th, 2007 08:49 PM

Re: Invisible Swarm 2 - recruiting
 
Hi

I noticed the timer has been reset. That's ok by me, if someone requested it, but I was just wondering. http://forum.shrapnelgames.com/images/smilies/smile.gif

CUnknown November 12th, 2007 06:59 PM

Re: Invisible Swarm 2 - recruiting
 
Archae - um, no.. no one requested it, but I don't like to see people stale. It turned out that Pythium staled anyway.

Wraithlord has informed me that he will be out from the 15-18th this month (a few days from now), so I will turn off the timer during that period.

I like games to go quickly, but I'd rather have everyone play their turn if possible. Plus, real life is more important than a game anyway, I don't want people to have to worry if they need to go out of town, just let me know and I can turn off the timer.

archaeolept November 12th, 2007 10:27 PM

Re: Invisible Swarm 2 - recruiting
 
ah, I was wondering why you were now answering my post from a couple days ago - I see we're having another 24 hr extension - i just like to be notified in the thread so I know it's not a server error or some such. http://forum.shrapnelgames.com/images/smilies/smile.gif


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