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-   -   Baalz' good player pledge (http://forum.shrapnelgames.com/showthread.php?t=43620)

Euarchus March 13th, 2010 06:02 AM

Re: Baalz' good player pledge
 
Pledged.

Pablomatic April 7th, 2010 02:50 PM

Re: Baalz' good player pledge
 
Great thing to have in this community. I pledge.

slayers_ai July 17th, 2010 06:09 PM

Re: Baalz' good player pledge
 
I pledge. :D

Samhain July 17th, 2010 10:08 PM

Re: Baalz' good player pledge
 
Pledged.

A list of those who pledged in the initial post may be useful for admins of games that want to make this a requirement to joining.

Executor July 18th, 2010 01:56 PM

Re: Baalz' good player pledge
 
Why would anyone make this silly pledge a requirement?
Most players hope their enemy turns AI when they hit him fast and hard anyway...

ano July 18th, 2010 02:16 PM

Re: Baalz' good player pledge
 
Heh, I was also wondering...:)

militarist July 18th, 2010 04:34 PM

Re: Baalz' good player pledge
 
What an Interesting thought. So, if you have reputation of the person who fights till end you will hardly be selected as a first target. But if everyone knows you tend to go AI after first battle you've lost, you are sweet target.

pyg July 18th, 2010 04:51 PM

Re: Baalz' good player pledge
 
Quote:

Originally Posted by Pablomatic (Post 739384)
Great thing to have in this community. I pledge.

Fail!

Executor July 18th, 2010 07:07 PM

Re: Baalz' good player pledge
 
Quote:

Originally Posted by militarist (Post 752199)
What an Interesting thought. So, if you have reputation of the person who fights till end you will hardly be selected as a first target. But if everyone knows you tend to go AI after first battle you've lost, you are sweet target.

Well, both true and not true.
Vets and newb or quitters get attacked just as much. A vet will be attacked before he can became a real danger and a newb will be attacked for being an easy target, so it's really the same, well except that vets tend to get ganged up so the newbs have a advantage in fair battle there don't they? :)

And anyway, you ought to attack a nation that is geographically suitable, or easier to defeat, like Mictlan attacking Neif, etc... and not the player behind the nation, just my thoughts doe...

Baalz July 19th, 2010 10:08 AM

Re: Baalz' good player pledge
 
Quote:

Originally Posted by Executor (Post 752190)
Why would anyone make this silly pledge a requirement?
Most players hope their enemy turns AI when they hit him fast and hard anyway...

I've been in way too many games where very viable positions are abandoned when the pressure is put on. For me at least it destroys a lot of the enjoyment of the game if the winner is determined because somebody's early neighbor quit when his pretender died or he just got frustrated by a stalemate or he just got bored. Have this happen 3 or 4 times in a game and it starts feeling like we're playing a game primarily of chance which I don't personally find that interesting.


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