.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   The Early Days. Game running. (http://forum.shrapnelgames.com/showthread.php?t=43815)

Lingchih September 16th, 2009 07:35 PM

Re: The Early Days. Game running.
 
Yes, that is a mighty fine looking flying cow you have there Baalz. Is it lost though? It seems to be heading straight for the frozen tundra of Niefelheim. What an unforgiving place that would be for an oversized cow, even a flying one.

Frozen Lama September 16th, 2009 08:24 PM

Re: The Early Days. Game running.
 
that was a tasty fish there R'yleh. pretty ugly, but just as good as anything once its chopped up and cooked.

Baalz September 16th, 2009 08:42 PM

Re: The Early Days. Game running.
 
Hinnom Eats Everything.

Burnsaber September 17th, 2009 11:18 AM

Re: The Early Days. Game running.
 
Quote:

Originally Posted by Frozen Lama (Post 710615)
that was a tasty fish there R'yleh. pretty ugly, but just as good as anything once its chopped up and cooked.

The Mind Lords find your message lacking as much in logic as in capital letters. How could your kind not know the difference between mammals and fish, not even with all of the first hand experience from living in the ocean? And your kind would attemp to eat a cursed titaness with a hybrid form, without any kind of natural resistance to poison? We Mind Lords are perplexed on how your kind could have survived without anykind of knowledge on how to breed or eat safely. All other species we have encountered seem to at least have an basic grasp on those two things, no matter how lowly creatures they may be.

Truly, this only assures us of why you people need to be lobotomized and enslaved. The difference in brain activity will be neglible and you'd be a great deal more useful for the world as whole. If you surrender now, we'll make the procedure as painless as possible.

We admit that the strenght of your heretical blessings took us by suprise, but know that your victory is shallow and meaningless, for she'll be back. With vengeance. We invite you to invade us. Gaze upon the armies of R'lyeh and see your future as mindless automatons.

Shukal, The Lord of Minds, Herald of the Fallen Queen.

Illuminated One September 17th, 2009 07:01 PM

Re: The Early Days. Game running.
 
Yay! Ulm has many provinces as Niefel. Any chance someone's conquering them?

Lingchih September 17th, 2009 08:02 PM

Re: The Early Days. Game running.
 
Quote:

Originally Posted by Illuminated One (Post 710765)
Yay! Ulm has many provinces as Niefel. Any chance someone's conquering them?

Just a bit of a slowdown down here in the frozen tundra. The geography is a bit challenging for getting out and about.

Illuminated One September 17th, 2009 09:25 PM

Re: The Early Days. Game running.
 
Yeah, I have that problem, too. (Besides the great conans being owned by indies).

Jarkko September 18th, 2009 02:07 AM

Re: The Early Days. Game running.
 
Talk about difficult terrain and nasty indies... When you have to march back and forth to the capital the first turns to just be able to move out, the going gets pretty slow. Happily Sonni the Great is able to lead the men of Marverni to greatness from battle to battle!

Baalz September 18th, 2009 09:04 AM

Re: The Early Days. Game running.
 
Before the torch bearing mob starts forming I did want to point out that as big and scary as my province count score graph is, my handicapped starting position has had it's desired effect. Province count in and of itself is meaningless - in all the other score graphs I'm firmly middle of the pack. I dumped a lot of design points into a very aggressive start to get out of the desert, so my power curve is not as scary as it otherwise would be. Plus, the Shedu is actually a warm and loving guy, known to give rides to children. Nothing to fear here...

Trumanator September 18th, 2009 04:33 PM

Re: The Early Days. Game running.
 
You know, ordinarily I would LOVE a free castle. One that interferes w/my recruitment of cap only sacreds on the other hand...


All times are GMT -4. The time now is 01:56 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.