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Re: Welcome Star Legacy Development Group!
OK, Off Topic Thread started! :doh:
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Re: Welcome Star Legacy Development Group!
Thanks ;)
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Re: Welcome Star Legacy Development Group!
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It would also be nice if the game's financial interface helped you to project what the most productive way of building up a planet would be. For example, would I get more resources by building the resource centers first and then a Space Yard? Or should I build the Space Yard first? What if I want to maximize SY time instead? How long will it take to pay off facility construction with new production revenue? Having to manually plug all the relevant numbers into a spreadsheet is a pain, and the alternative is to be outproduced by a more thorough enemy. Plus, if the game can calculate these numbers for you, it could calculate them for an AI. I would also like to see some kind of trading interface. Being able to post offers and trade with other known civilizations would be fun. You could trade lots of stuff, not just resources. Maybe even hire some of your ships out as mercenaries or to transport cargo. It would give the whole political system more depth, too. |
Re: Welcome Star Legacy Development Group!
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Re: Welcome Star Legacy Development Group!
Hmm... awefully quiet here. Me no like.
Any new info about SL? |
Re: Welcome Star Legacy Development Group!
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Is there a synopsis or compendium someplace, or should I just start opening threads and reading? TT |
Re: Welcome Star Legacy Development Group!
Hmm... too bad there isn't that much news. :(
Ah well, it will appear soon enough. |
Re: Welcome Star Legacy Development Group!
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To be honest, I think real time combat would be better, provided that it was pausable to issue orders and slow enough to observe what's happening. In my opinion, that would be more fun and engaging than being turn based. It would feel more realistic as well. It would be better for the same reason I found combat in Baldur's Gate more fun than that of Ultima VI (if you're old enough to remember the latter one). |
Re: Welcome Star Legacy Development Group!
Has anyone here played Star Chamber? I just started and it's pretty much kicking my ***.
I don't know if anyone remembers a card collecting / deck building game called "Spellfire" from the early 90's (maybe late 80's) but it's like that... only not, cuz it's a boardgame.... only not, cuz it's online... with a computer... so.... yeah. Anyway, check it out - very simple and fast but HEAVILY HEAVILY reliant on skill and strategy. HEAVILY. Did I say very big on Strategy? And it's "free": http://starchamber.station.sony.com/ EDIT: This should probably be moved to "Off Topic"? |
Re: Welcome Star Legacy Development Group!
Anything new to share on Star Legacy Development?
Recent emails from Impulse about a discount on Star Ruler reminded me how long its been since I bought a 4X game I truly enjoyed - but the reviews for it are still a pretty mixed bag with the bugs worrying me more then game play issues. |
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