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-   -   Next Upgrade/patch (http://forum.shrapnelgames.com/showthread.php?t=8022)

Fyron January 20th, 2003 11:28 PM

Re: Next Upgrade/patch
 
I thought AIs didn't retrofit ships?

Mephisto January 21st, 2003 01:33 AM

Re: Next Upgrade/patch
 
Quote:

Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
<font size="2" face="Verdana, Helvetica, sans-serif">Sure it does. http://forum.shrapnelgames.com/images/icons/icon7.gif When there is a valid not obsolete design at hand and the ships have nothing do to, they will either retrofit or train at a training centre. Unfortunately, the Ai keeps its ships busy moving from system to system so it rarely retrofits or trains.

Q January 21st, 2003 11:55 AM

Re: Next Upgrade/patch
 
The changes made in the next patch concerning master computers are important and I changed my mind about eliminating master computer completely from my games.
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
My second change should prevent the doom of psychic races (the master computer makes the allegiance converter completely ineffective): I plan to make the master computer a racial technology and give it only to few (anorganic/mechanoid) races.

mottlee January 21st, 2003 01:58 PM

Re: Next Upgrade/patch
 
Quote:

Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
<font size="2" face="Verdana, Helvetica, sans-serif">My AI has a lot of 2 name class ships

thorfrog January 21st, 2003 09:58 PM

Re: Next Upgrade/patch
 
Any eta on latest patch??

How about added features like palaces?

tesco samoa January 21st, 2003 11:01 PM

Re: Next Upgrade/patch
 
2005 i believe...

Get new testers http://forum.shrapnelgames.com/images/icons/tongue.gif

please post any new updates please...

Mephisto January 22nd, 2003 12:40 AM

Re: Next Upgrade/patch
 
Quote:

Originally posted by tesco samoa:
2005 i believe...

Get new testers http://forum.shrapnelgames.com/images/icons/tongue.gif

please post any new updates please...

<font size="2" face="Verdana, Helvetica, sans-serif">Oh, the problem are not the testers. You don't shoot the messenger, right? http://forum.shrapnelgames.com/images/icons/icon12.gif
I would not hold my breath for new features like a palace think of how deep Aaron is in Starfury right now.

tesco samoa January 22nd, 2003 12:45 AM

Re: Next Upgrade/patch
 
K-M you know I am joking.

couslee January 22nd, 2003 01:11 AM

Re: Next Upgrade/patch
 
well, him being involved in star fury is fine.

One feature I would like to see, is an empire option to suspend each of the resource gathering facilities (empire wide). Say I have plenty of room for mineral and radioactive storage, but am maxed on organics. Currently, I have two choices. I can either let the farms continue depleting the resources and wasting the numbers, or scrap al the applicable facilites an have to rebuild them when I have need for them. An option to suspend would be nice.

Rexxx January 22nd, 2003 02:01 AM

Re: Next Upgrade/patch
 
Quote:

Originally posted by Q:
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
<font size="2" face="Verdana, Helvetica, sans-serif">Well, that's a big "if". If not - just as you said - the "X" for expansion will getting very very small.


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