.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Faerun - started (http://forum.shrapnelgames.com/showthread.php?t=23811)

Boron August 26th, 2005 09:31 AM

Re: Game Server Status!
 
Server is up again. A bad turn for the poor void monsters http://forum.shrapnelgames.com/images/smilies/mad.gif.

YellowCactus August 26th, 2005 11:04 AM

Re: Game Server Status!
 
Three cheers for....oh wait...there's no-one left standing to cheer. I think the total losses were 700 blood cost for Mictlan to 500 astral cost to R'yleh, so the victory was Pyric. Don't expect any invasions...and I see that second horde forming in the sea foam.
Boron, should you decide to give Reverend Zombie the sacred chalice, the Armies of Mictlan will refraim from immidiate retaliation!
-yc

Jurri August 26th, 2005 11:40 AM

The great battle?
 
Details, we want details! What happened to the golems and the bags of wind and all that? Did they all die due to some unseen interference or what?

YellowCactus August 26th, 2005 12:34 PM

Re: The great battle?
 
I'm not sure. Played the battle by repeatedly hitting the 'N' key before rushing off to work today. There was a storm cast by R'yleh. And Mictlan cast 'Rush of Strength' (Or whatever gives strength to your guys).After battel summons the forces were as follows.

Mictlan: Commanders: 1 Vampire Lord, 1 Banelord, 5 Lvl4 air mages, 5 Lvl3 air mages, 25 Jade Sorcerers (2N 2W 2?), 1 Lvl 4 Earth Wizard, 1 Moon Priest (2S 2B), 1 Priest of the Sun (F2 B3 H4). Troops: 10 Demonic Knights, 10 Storm Devils, 120 Devils, 30 Dark Vines, 30 Eagle Wariors with F9W9B9 blessings, 30 Air Elementals, 4 earth elementals, 100 wolves.

R'yleh: Commanders: 7 Golems, 2 Ry'leh Lords. Troops: 9 Abonimations, 4 Iron Dragons, 12 angels of the host.

I'm really not sure what happened in this battle. The Air elementals stayed around for quite some time and eventually a second wave of them should have gone off too. Maybe the Abonimations were doing area of effect damage to the Golems. We're playing with Zen's mod so Life draining weopons were not used by Ryleh's Scs. Also I think Golum Protection was aroung 24. The Angels fought wolves and Elementals, so Bad luck there. Most demonic casulties seem to have come from the Abonimations, but Really I only glanced at it. Boron could probably tell what was going on.
Mictlan held the field in the end, but lost Storm Devils, Demonic Knights, Dark vines and nearly all Devils. We were left with commanders who are about to get hit with Flames from the sky! Yikes.
-yc

Jurri August 26th, 2005 08:06 PM

Re: The great battle!
 
Thanks for the update! So what were the Jade Sorcerers for?

...7 Golems in one place without a single starspawn in sight? Talk about risky!

YellowCactus August 26th, 2005 09:56 PM

Re: The great battle!
 
I see the strategy now. The Golems didn't work som Boron's sending a Hurricane to Florida. Talk abotu drastic! The Jade Sorcerers were for research, then they were for breaking siege because they didn't want to fight alone the following turn. Honestly...I haven't found a Use for them.
-Yc

The Sorcerers Cast nature spells that bezerked the devils and gave then quick feet during the storm.

Aku August 27th, 2005 12:45 PM

Re: The great battle!
 
I came back yesterday and passed out for the entire day lol. I just did my turn and Machaka is the only one left.

Chris we can pause the game during the holiday for you. You are a major player and dont want to see you with a sub.

Soapy not sure if you saw what happened but basically I bailed Tien Chi out with my Arch Devil army to kill the undead spammming army that was giving TC such troubles.

YellowCactus August 28th, 2005 10:25 PM

Thingie\'s down...
 
Well Folks,
Having connection troubles here. Looks like the thingies down.
-yc

Oversway August 29th, 2005 10:26 AM

Re: Thingie\'s down...
 

Is it back up? I had problems earlier...

Aku August 29th, 2005 11:13 AM

Re: Thingie\'s down...
 
yeah server is back up

just me, oversway, and boron to do our turns

Oversway August 29th, 2005 12:06 PM

Re: Thingie\'s down...
 
I have mine done but can't upload it until I get home tonight

Aku August 29th, 2005 11:03 PM

Re: Thingie\'s down...
 
new turn!

Reverend Zombie August 30th, 2005 10:12 AM

Re: pause this weekend?
 
I will be camping Saturday thru Monday. Any chance we could pause the game during that time?

Aku August 30th, 2005 11:44 AM

Re: pause this weekend?
 
yeah we will take the clock timer off

Reverend Zombie August 30th, 2005 05:03 PM

Re: pause this weekend?
 
Quote:

Aku said:
yeah we will take the clock timer off

Many thanksss! [img]/threads/images/Graemlins/Campfire.gif[/img]

DragonFire11 August 31st, 2005 12:54 AM

Re: pause this weekend?
 
The fork is in me . . . It was fun folks! Thanks!

YellowCactus August 31st, 2005 08:23 AM

Re: pause this weekend?
 
Check out Inv.Swarm4 Dragonfire!
-yc

DragonFire11 September 1st, 2005 01:46 AM

Re: pause this weekend?
 
Do you have a link? I have a hard time finding stuff on this forum.

YellowCactus September 1st, 2005 11:28 AM

Re: Game Server Status!
 
Server was down this morning. Klatu, can you go ahead and take the timer off for the weekend? Just a simple 'Quickhost'.
Thanks, and thanks for Hosting!
-yc

PashaDawg September 1st, 2005 08:20 PM

Re: Game Server Status!
 
I sent Dragonfire11 the link to the Swarm 4.

Boron September 2nd, 2005 07:27 PM

Re: Game Server Status!
 
Server is down.

Boron September 6th, 2005 08:36 AM

Re: Game Server Status!
 
Server back.

Aku September 6th, 2005 08:26 PM

Re: Game Server Status!
 
new turn

DragonFire11 September 9th, 2005 02:18 AM

Re: Game Server Status!
 
Bye bye!

YellowCactus September 9th, 2005 10:59 AM

Re: Game Server Status!
 
Later Dragonfire,
Way to hang in there to the end!
-yc

Oversway September 11th, 2005 06:22 PM

Re: Game Server Status!
 

Thats it for me. I staled at a bad time, but even if I didn't Van is killing me pretty easily. At this point the computer can do as good of a job as myself. Thanks all!

YellowCactus September 11th, 2005 08:30 PM

Re: Game Server Status!
 
Yikes!
Good game Oversway!
-yc

CUnknown September 12th, 2005 07:36 PM

Smack talk!!!
 
No one has posted in a while, so I thought it would be good to lay some smack talk down. http://forum.shrapnelgames.com/images/smilies/laugh.gif

I pity da foo' who messes wit' Vanheim!!!!!!

Which one of you punks still thinks you can defeat meeeee?

After some careful consideration, I have come to the conclusion that Vanheim is most likely a better faction than Ulm. http://forum.shrapnelgames.com/images/smilies/happy.gif

YellowCactus September 12th, 2005 07:45 PM

Re: Smack talk!!!
 
Gosh.
Your Quick Cunknown. And it only took you like 16 months to figure that out. I've got news for you though....R'yleh is a better faction than Vanheim.....
-yc

Boron September 13th, 2005 09:57 AM

Re: Smack talk!!!
 
Quote:

YellowCactus said:
Gosh.
Your Quick Cunknown. And it only took you like 16 months to figure that out. I've got news for you though....R'yleh is a better faction than Vanheim.....
-yc

No way. Or rather you have to enlighten me because i praised Chris Vanheim also http://forum.shrapnelgames.com/image...es/biggrin.gif.

I need to stop the [censored] hoarding strat, it sucks compared to a good conquest strat.
If you hoard you likely survive a while and are one of the last 4-5 alive nations. So hoarding brings you more likely into the endgame, at least i almost always made it into the last 3-5 nations when i hoarded, so its my subjective experience.

But if you warmonger well you grow faster. The chance that you die by attacking the wrong guy or being gangbanged later is high, so the chance to make it into the lategame is lower. But the chance to win the game if you make it into the lategame is much higher.

There will be almost always one warmonger nation that warmongers so well that it grows faster than anyone. Then you can't stop them anymore even if you hoarded.

I could only hoard moderately in this game unfortunately, overall there is no way to beat the mictlan juggernaut for me i guess.
I might be close in gemincome, but your gold+blood income exceeds my income in these resources by far.

And Chris you are even another dimension http://forum.shrapnelgames.com/image...es/biggrin.gif. Amazing what you have achieved with vanheim http://forum.shrapnelgames.com/images/smilies/happy.gif.

CUnknown September 13th, 2005 03:43 PM

Re: Smack talk!!!
 
I think hoarding is especially difficult in this game, because of the mods, but mostly because of the huge number of magic sites out there. If every province you take is worth around 3-5 gems, hoarding seems to be less valuable.

Boron, you're making me blush! http://forum.shrapnelgames.com/images/smilies/happy.gif

Growth-3 has hooked me up in this game, it's incredibly good with the mods. And more important, I've been way out of the way for most of the game, so no one has paid any attention to me. The recent Atlantis offensive against me was the first attack made by another player on my home area... and it's turn 70-something (80 something?)! I had better be powerful!

And still, the Mictlan/Ctis alliance looms large. They will be hard to beat.

YellowCactus September 13th, 2005 11:49 PM

Oversway!!!
 
Good game man.
Sorry you got stuck there in the corner. Hope you had fun.
-yc

Boron September 17th, 2005 10:29 PM

Re: Oversway!!!
 
Server down. Not that it matters much for our fate http://forum.shrapnelgames.com/images/smilies/wink.gif.

YellowCactus September 17th, 2005 10:49 PM

Re: Oversway!!!
 
Don't worry Boron,
Mictlan and Vanheim are having a little 'spat' of discontentment. Our armies are withdrawing from underwater sieges even now. Enjoy your new found freedom.
-yc

YellowCactus September 18th, 2005 06:57 PM

Server is UP!
 
Okay kids, come out and play, the server is back.

Thanks Klatu
-yc

PashaDawg September 18th, 2005 10:08 PM

Re: Server is UP!
 
So, who's winning? Give me the dirt!

YellowCactus September 18th, 2005 11:03 PM

Re: Server is UP!
 
Well...
Boron has a reported 324 clams.(as of turn 72) We've found gang-banging Ryleh to be extremely satisfying. SoapyFrog will make it to turn 80. Not bad for being double teamed for 70 turns.

Vanheim finished off Atlantis, who was not suffiecently aided by his allies. (We are busy with Boron). Now the Vanheim jugernaught ownes the entire western 1/3 of the map (around 130 provinces and notified Mictlan of eminent hostilities. Bastard.

Tienchi has been quiet, but we're all certain he's got some tricks up his sleeve. AND HE'S AN AWESOME HOST.

Reverend Zombie is showing the world that C'tis Desert Tomb doesn't suck. Abyssia has all the Blood Unique SC's and Artifacts. Globals are dominated by Abyssia, C'tis, and Vanheim.

Pitch in if I missed something.
-yc

PashaDawg September 19th, 2005 12:24 AM

Re: Server is UP!
 
Thanks, YC.

Soapyfrog September 19th, 2005 12:44 AM

Re: Server is UP!
 
I will make it to turn 80, but I am efectively a prisoner in my home province with no income and slowly dwindling domain. Heheh... but I'll hang in there for what its worth http://forum.shrapnelgames.com/images/smilies/wink.gif

CUnknown September 19th, 2005 12:51 AM

Re: Server is UP!
 
Okay, you missed that Mictlan is producing 200 devils a turn and already has over a thousand of them! YC's armies are the biggest and the baddest in the world. Well, definitely the biggest.. I suppose the title of baddest will be given after me (Vanheim) and him duke it out.

Despite Ryleh's immense pearl income, I believe the top two to be me and YC. YC has an incredible blood slave income (I hear 600/turn), and I have an incredible monetary income (14,000/turn).

Ryleh is probably #3? It's hard to tell. Aku does have a huge empire as well, and all the blood uniques, and artifacts.

Ctis is fairly huge, too, and he and YC are allies. The Mictlan/Ctis axis is mighty indeed, and only time will tell if the rest of the world is capable of taking them down. Of course, a timely betrayal by Abyssia could bring me to ruin, even if Ryleh and I manage to beat back Mictlan/Ctis.

I think the game is still pretty interesting..

Reverend Zombie September 20th, 2005 12:10 AM

Re: Faerun - started
 
Server appears to be down.

Ygorl September 20th, 2005 01:52 AM

Re: Faerun - started
 
Soapyfrog, that sounds kind of familiar... Maybe you can goad them into repeatedly and foolishly attacking them. http://forum.shrapnelgames.com/images/smilies/happy.gif

YellowCactus September 20th, 2005 02:03 PM

Re: Faerun - started
 
Cunknown.
Tell us of the great army you've constructed! 80 Turns of production with virtually no combat losses. Over 130 Provinces, all with temples and castles. Infinite gold and gems at your disposal. Maxed Research. This is no Ulmish army, Oh no! This time you've got Vanheim. Dwarven smiths will allow, what, 20 earth attacks? Around the same for seeking arrows no doubt. Ghost riders? No more than ten I'd suppose. Then there are the Tartarians. I've only seen three, but your 20 PD in every province has proven deadly for Mictlan scouts. We're ready for you! Er....well. Not that Mictlan has a choice.
Can't we just get along?
-yc

Soapyfrog September 22nd, 2005 02:40 PM

Re: Faerun - started
 
Victory! The foolish forces of Tien Chi were defeated at the very gates of Damara. A large group of Imperial Horsemen supported by Celestial Soldiers attempted to carry my capital by storm and were repulsed with heavy losses. Unfortunately most of the supporting casters got away... Several loyal Vine Ogres died in the defence, they will be missed.

Chalk it up as a another victory for Jotun, showing that it is possible to win 98% of the battles and still lose the war http://forum.shrapnelgames.com/images/smilies/wink.gif

YellowCactus September 22nd, 2005 09:42 PM

Re: Faerun - started
 
You've done well Soapy.
I don't think your fighting armies as well constructed as those in the southlands. Boron just stepped in with 34 harbringers (boots of quickness) casting thunder strike. 25 starspawn casting enslave mind. 8 couti casting relief. 40 abomination, some golems and banelords, 45 ether warriors for fodder. Oh and a bunch of Greater Otherness. Now thats an army! Kudoes Boron.
-yc

CUnknown September 23rd, 2005 11:52 AM

Re: Faerun - started
 
I feel like you are dissing my armies, YC. PREPARE TO DIE, PUNK!!!!

http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/rant.gif http://forum.shrapnelgames.com/image...es/Injured.gif

YellowCactus September 23rd, 2005 12:25 PM

Re: Faerun - started
 
Hu? Oh. What? Did someone say something?

CUnknown September 23rd, 2005 04:40 PM

Re: Faerun - started
 
DEATH TO YC! DEATH TO YC!

http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif

DragonFire11 September 24th, 2005 05:21 PM

Re: Faerun - started
 
Just checking in from the grave. Seems that the battle continues. (I hope my gifts to my heir helped a tad.)

YellowCactus September 24th, 2005 07:10 PM

Re: Faerun - started
 
This is all your fault Dragonfire. If you hadn't made me so greedy for power, THEY wouldn't be eating my brainz!
-yc


All times are GMT -4. The time now is 08:47 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.