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-   -   MP: Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins! (http://forum.shrapnelgames.com/showthread.php?t=43928)

Septimius Severus November 12th, 2009 02:54 AM

Quote:

Originally Posted by chrispedersen (Post 717957)
Team ACGHHS cannot upload turns.... email is not accepting, and gandalf's server is not accepting from a different address....

I can send the turns to gandalf directly; can we delay to get these in.. I've been trying for more than 2 hours....

I see the game has hosted and apparently no one staled, if the staling link page is to be trusted. I am just now seeing your delay request, though unfortunately not in time for me to have done anything about it unless Melnorjr saw it and had time to request a delay on your behalf. Have you ironed out the issues with e-mail? Server issues are of course Gandalf's realm.

Gandalf Parker November 12th, 2009 11:08 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Yes it hosted, and no one staled.
I had the 32 hour hosting licked and was looking forward to last night being a test. It would have automatically hosted after I had gone to bed. But the last file slipped in just in time. No sweat. It was a good test of NOT doing a double hosting when the 32 hours are up and the all-files-in hosts ahead of that.

chrispedersen November 13th, 2009 10:57 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Hey guys,

One of my team members submitted a turn, I know I saw it on the website that it was submitted.

However, he got a stale turn. I don't know the cause, but the only thing I can think of is he sent an old turn.

Gandalf, may I suggest a small turn checking routine, prior to posting. Some details I will bring up offline -but I believe that llamasserver automatically checks the turn number submitted.

Best,

Gandalf Parker November 13th, 2009 11:03 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Yes I see that option. I will work on it today.
(and yes, one of the turns sent in was turn 7 instead of turn 8)

Septimius Severus November 13th, 2009 02:14 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Interim report on AI as of turn 9 (until we get Melnorjr's report):

Indy controlled provinces = 45
AI team controlled provinces = 34
Biggest AI Nation (province-wise)= C'tis @ 11 provinces

Has anyone noticed whether the AI nations have been attacking each other (bumping aside)? There was some talk in other threads of the possibility of the ally command being able to be broken by an arena event and I just want to make sure that is not happening, particularly with regard to Ermor.

Algae, how are the Blessed Ones making out? Everything OK I take it game-wise.

Maerlande November 13th, 2009 02:18 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
I noticed that C'tis built a fort in the corner. So the AI is functioning.

AlgaeNymph November 14th, 2009 12:11 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by Septimius Severus (Post 718114)
Algae, how are the Blessed Ones making out? Everything OK I take it game-wise.

Umm...SN:AFU, sir.

chrispedersen November 14th, 2009 03:34 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
8 hours remaining. Team ACGHHS would like to request an 8 hour delay.

Illuminated One November 14th, 2009 08:48 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
I'm going to be away this weekend. If the next turn hosts before 22:00gmt+0 can you please delay it until then?

Septimius Severus November 14th, 2009 09:53 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Chris, I've just checked the thread this morning and saw your request for an 8 hour delay at around 1 hour till hosting. If Gandalf gets this in time, I hereby ask him to delay the game 8 hours (PM sent).

Assuming Gandalf does get the message in time (a good possibility since it's still early morning on the west coast), Sauromatia and Arco, please try to submit your turns within this time frame at least for the current turn. When we hit turn 10 a longer delay may be instituted for Illuminated's sake and in case there are any other reasons to do so.

If you guys end up staling, we can take a vote on a rollback.

Gandalf Parker November 14th, 2009 10:05 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Before 6am in the morning on a Saturday? Are you nuts?
(message received and handled) :)

Septimius Severus November 14th, 2009 11:56 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Gandalf has processed the delay, now 7 hours left till host. Hoplo and Grudge, lets get those last two turns in please at least. Next turn we can iron out any other difficulties.

Maerlande November 14th, 2009 01:35 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Gandalf,

Do we have the capacity to send updated turns on your server with NaV?

If not that's okay, just asking.

Thanks,
Maer:D

rdonj November 14th, 2009 03:18 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Yes, we do.

Gandalf Parker November 14th, 2009 03:28 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Yep. As many as you want. Right up until hosting time.

Also worth mentioning is that the nav_chk and the Turns_Check have been changed. They both take into account not only the file verification, but also a turn number check (thanks Chris)

Maerlande November 14th, 2009 04:00 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Sweet. Thanks guys

Maerlande November 14th, 2009 04:02 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
PS: Monkeys love Poultry

Hoplosternum November 14th, 2009 06:13 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Our team suffered three CD violations that turn (as well as the loss of our captain). So Mictlan, Sauromatia and Pan have all missed their turns even though they were all sent in before the deadline.

Is there any chance that the turn end could be regenerated as this is obviously very serious so early in the game? We can resubmit the turns (and Gandalf or someone can check they are the same if needed).

Otherwise we are fairly screwed by this....

Immaculate November 14th, 2009 07:12 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
I think its fair to help out this team by replaying this turn (IMHO).

AlgaeNymph November 14th, 2009 07:13 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Agreed.

DrPraetorious November 14th, 2009 07:16 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Ugh, that sucks. Yes, I agree, this would justify a rehost - but do it quickly, if at all possible.

Also, I'd much prefer that the turns be opened and closed again by someone else (changing the CD entry, yes?) rather than literally resubbed, since follow up turns have now been seen.

chrispedersen November 14th, 2009 08:37 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
If there's anything I can do to help, please let me know...

Septimius Severus November 15th, 2009 12:08 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
A roll back to turn 9 is certainly no problem, and if we do it, I expect any re-submissions to be done quickly (Gandalf should already have the turns for everyone else) and as fairly as possible.

However, it will not be necessary and makes no difference if there is no team ACGHHS anymore.

There is trouble within the team and I am getting multiple resignation PM's. Therefore I have decided we will roll back if any member of team ACGHHS wants to continue and replacements can be found for any missing members. I will extend/delay the current turn as necessary to allow that to happen but within reason. If replacements cannot be found, team ACGHHS will be declared to have conceded by default and all their nations will be turned AI.

I am sorry to hear of these troubles with ACGHHS, especially with the possible loss of the captain of that team (whom I thought was quite innovative and talented) and at least 2 other members. They were and still are 2nd favored to win. But their exit will change the balance of power, that much is certain.

Septimius Severus November 15th, 2009 01:06 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
As a follow up to my previous post, I am instructing Gandalf to add an additional 32 hours onto the current hosting interval to allow ACGHHS a chance to find replacements/decide whether they are disbanding/and or get things organized. If ACGHHS, or whoever is left on that team wants more time/decides that they will continue, let me know.

As it looks right now, they appear to be disbanding, so this extra time will probably not be needed, but we shall see. Unless you see/hear anything to the contrary I'd urge everyone else to complete their turns and submit them (in a timely fashion) keeping this fact in mind.

Good luck to all.

DrPraetorious November 15th, 2009 01:37 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Well, that sucks, since that would place AI teams on the only board edge that *doesn't* border my team :(.

Septimius Severus November 15th, 2009 02:08 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by DrPraetorious (Post 718290)
Well, that sucks, since that would place AI teams on the only board edge that *doesn't* border my team :(.

Well, you'd still have the AI team in the center bordering you I suspect, plus any of the southern corner AI locations that remain.

Hoplosternum November 15th, 2009 08:01 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by Septimius Severus (Post 718286)
As it looks right now, they appear to be disbanding, so this extra time will probably not be needed, but we shall see. Unless you see/hear anything to the contrary I'd urge everyone else to complete their turns and submit them (in a timely fashion) keeping this fact in mind.

Good luck to all.

I am not sure if you consider me to be one of those who have resigned or not.

But I am happy for the team to go AI.

Thanks for the game everyone. Sorry it has ended like this.

Can Gandalf turn our nations AI?

DrPraetorious November 15th, 2009 11:36 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
ACGHHS was in first or second place, depending on how you reckon it. The team collapsed due to some kind of interpersonal strife? Is this related to the CD-key violation?

Agema November 15th, 2009 03:36 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
What's happened?

Septimius Severus November 15th, 2009 06:52 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Well folks, Chris has indicated that he is working on trying to reorganize his team and that they want to try to remain in the game. Apparently the way they were submitting or completing their turns led to access key violations or something of that nature. Although there are apparently other issues going on with the team.

Team ACGHHS now has 38 hours left to get it together so we can get moving (though I hope we can do something before then). If they can do so (and they have 4 players to play the turns) we will do the roll back that was mentioned (assuming Gandalf can do so). If they cannot, we will set their nations AI and move on. I am sure there are at least two teams that are hungrily eyeing their possessions. ;)

chrispedersen November 16th, 2009 12:19 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
We have an answer from Johan on how to (probably) resolve the CD key violation. We are now merely waiting on the rollback.

Septimius Severus November 16th, 2009 03:51 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Ok, everyone, Chris tells me that he has got his team's problems sorted out and all his people are continuing apparently. I hope there will be no more issues with ACGHHS going forward, I want no more issues. We've a game to run and there is much killin' to be done.

I am going to e-mail Gandalf, to see if he can accomplish the roll back to turn 9 immediately. I am not sure of the way roll backs are accomplished on his server, however Gandalf should have everyones 2h files (containing your orders for turn 9) as well as your turn files from turn 9. As admin, I also have a copy of these and can send them to anyone who wants to review or change their orders for turn 9. Everyone except team ACCHHS, will probably not need to resubmit their 2h's unless as I mentioned, they wish to change them. I will ask Gandalf to place everyones 2h files into the game directory, so that turn 9 will process when those 4 2h files from team ACGHHS come in. We will put some time on the clock for this and any revised turns to come in.

Depending upon how the roll back is handled by the server, you may or may not receive another trn file for turn 9, remember, everyone excepting team ACGHHS, will probably not need to do anything (unless you want to revise/change your orders) in which case you can contact me and I will send you your old 2h file and trn file if needed.

Thanks for your patience.

Edit:

I am sending team ACGHHS their files for turn 9, so that they may redo them and be ready to resubmit them when the roll back is completed. I will ask Gandalf to put, say 16 hours on the clock for this and any revised 2h's to be sent in.

Note to everyone: make a backup of your current trn and 2h files for turn 10, just in case for whatever reason Gandalf cannot complete the roll back.

Septimius Severus November 16th, 2009 05:19 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Follow up note:

I am requesting this roll back for the sake of Team ACGHHS because Chris has told me they have their act together and I am trying to be fair. If for any reason, they are any more problems after this from that team (i.e. if they stale when/if the rollback is completed), the entire team will be set to AI and that will be that.

If for any reason Gandalf cannot complete the rollback, Team ACGHHS will just have to deal with the 3 stales and we will move on to turn 11 when the current timer expires.

DrPraetorious November 16th, 2009 10:20 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Unless they're expected to stale again and again, are we really going to set them to AI for one collective stale?

It seems to me that if the problem arises because Chris is reprocessing his teams turns, they can keep playing without him doing that?

Gandalf Parker November 16th, 2009 11:18 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Rollback in place. Unzipping yesterdays save to the game directory was not a problem.
(more problem was convincing the counters not to go off at 32 hours from time of previous hosting) :)

Maerlande November 16th, 2009 12:32 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
So I'm not clear. Do we resubmit turn 9?

Septimius Severus November 16th, 2009 12:47 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
No. The only team that MUST resubmit their 2h files for turn 9 is team ACGHHS (they have already been sent their old trn and 2h files). They have 16 hours (now 15 hours) in which to do so.

If anyone else would like to change their orders for turn 9, they may do so. But it is not necessary. If you would like to do so, you need to contact me via PM immediately so that I can send you your old trn. and 2h file from turn 9.

pyg November 16th, 2009 12:59 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
I will not be able to play the 24-27 of this month so if we are not going to have a holiday break I will get an alt set up.

Maerlande November 16th, 2009 01:06 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Hey pyg. Is there a holiday late November in the US?

pyg November 16th, 2009 01:12 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by Maerlande (Post 718453)
Hey pyg. Is there a holiday late November in the US?

Yeah, but I forget what it's called... something with a rabbit? ;)

Septimius Severus November 16th, 2009 01:19 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by DrPraetorious (Post 718432)
Unless they're expected to stale again and again, are we really going to set them to AI for one collective stale?

It seems to me that if the problem arises because Chris is reprocessing his teams turns, they can keep playing without him doing that?

DrP, Chris and his team had chosen to do/submit their turns in an unorthodox fashion. Frankly, it does not matter to me what they or any other team do, as long as they get their turns on time and without issues. If they stale again, I may be lenient and not turn them AI immediately, but we should not have to do a rollback (and we will not) and the game should not be unnecessarily delayed for everyone else because of it. I am allowing this roll back because I said I would and I want to be fair.

No other team is having these issues. Everyone else is recieving their turns individually, completing them themselves, and submitting them. No problems.

Sorry to seem heavyhanded, but I simply must keep things moving, and as simple as possible for all involved. We must keep a semblance of order or risk devolving into chaos.:up:

Septimius Severus November 16th, 2009 01:23 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by pyg (Post 718451)
I will not be able to play the 24-27 of this month so if we are not going to have a holiday break I will get an alt set up.

Depending upon who else may be out for the thanksgiving holiday, we may institute a delay. We will see. If you are the only one requiring a delay and if the delay is significant (over 48 hours), yes you may need to switch in an alternate. Your team captain has overall responsibility for handling, contacting, arranging alternates.

Maerlande November 16th, 2009 01:29 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Harelloween?

Gandalf Parker November 16th, 2009 02:06 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Halloween (Samhain) was the only holiday you had to worry about me. I should be online now till spring.

DrPraetorious November 16th, 2009 06:20 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
All fine and good by me.

Quick answers please:
DO WE NEED TO RESUBMIT TURN 9? Yes/no?

MAY WE RESUBMIT TURN 9? If Chris' team is resubmitting turns, even having seen their turn 10 stales, I think it would only be fair and reasonable to *allow* a resubmit of turn 9 for those who wish to do so.

chrispedersen November 16th, 2009 10:25 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
As a point of order, Dr. P. I actually have not seen any of the turns, and regardless most of my team had no orders to benefit from intelligence.

The same will not be true of anyone else. All other teams presumably would be able to benefit from the intelligence received from their actions.

I think sept's chosen course of action minimizes disruption to the game. Still, as it was my team that caused the problem I will fully support sept in whatever decision he chooses to make.

Septimius Severus November 17th, 2009 01:39 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by DrPraetorious (Post 718500)
All fine and good by me.

Quick answers please:
DO WE NEED TO RESUBMIT TURN 9? Yes/no?

MAY WE RESUBMIT TURN 9? If Chris' team is resubmitting turns, even having seen their turn 10 stales, I think it would only be fair and reasonable to *allow* a resubmit of turn 9 for those who wish to do so.

DrP, I addressed this issue back in post 637 (13 hours ago). No one else absolutely needed to resubmit turn 9 except for ACGHHS. But others could do so if they wanted, provided they notified me at or around that time so that I could get their old files to them. The turn has hosted though, so it is a moot issue now. I doubt there was anything of importance the team learned be being able to see turn 10 in advance at this early stage of the game. Anyway, we are moving forward, unless Gandalf informs me otherwise.

Septimius Severus November 17th, 2009 01:57 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
It looks like no one staled on the redone turn 9, so that is good. Gandalf needs to adjust the hosting interval for this turn back to 32 hours from host time (whenever that occured), 95 hours is a bit too long. :)

A reminder, next turn we will be moving to a 40 hour hosting interval as per our schedule.

Septimius Severus November 17th, 2009 11:26 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
This has been a trying game for for all involved. A test of patience and perservance, a test of leadership and of courage, a test of cooperation and of teamwork. If it has been so for the individual player, I am sure you can all image how much it has been for team Captains, and even more so for the adminstrators (and I have three of these team games under my belt). But I am glad that people are sticking it out and enjoying themselves despite such things.

Now a few words from our kind and loving Turn Enforcer (20+ hours before hosting) are in order I think:

Quote:

Originally Posted by Lingchih (Post 717470)
Jeez! What is it? Turn 10? How long does it take to do a turn. Hopeless.

Quote:

Originally Posted by Lingchih (Post 717037)
Get those turns in you worthless slackers!


Maerlande November 17th, 2009 11:30 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Well, fun. My new turn 10 is corrupt.

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It will not open.


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