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Re: The other guy\'s recruits
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Building queues should probably reset to nothing if a province is conquered, that would solve that problem. |
Re: The other guy\'s recruits
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Re: The other guy\'s recruits
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No castles, these are water provinces and we are both land nations. I've got a SC smashing the main forces and a weaker follow-up unit keeping him from being flanked and building temples. |
Re: The other guy\'s recruits
The items have been tested and they are still buggy.
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Re: The other guy\'s recruits
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Re: The other guy\'s recruits
Apologies if this has already been submitted: When LA Pythium's serpent cataphract rider is killed, the remaining serpent has silver armour, whereas it had gold armour before it's rider was killed.
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Re: The other guy\'s recruits
Vale of the Silver Cattle magic site says +200 supply, which it doesn't give but is no surprise, but also says +40 gold, which it also doesn't give...
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Re: The other guy\'s recruits
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Re: The other guy\'s recruits
yah... that's not the case. income is almost identical to the neighbouring province w/ very similar pop and scales, whereas the +40 should almost double the relative value of that province.
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Re: Bug Thread: Discussion
Blood Lord: Unit #1389
Is equipped with (among other stuff) Full chain mail (armor #18) and Leather Hauberk (armor #10) Instead, it should be Full chain and: Iron Cap (#20) |
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