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-   -   MP: Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins! (http://forum.shrapnelgames.com/showthread.php?t=43928)

Gandalf Parker February 18th, 2010 02:09 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
In this case, noob might have been correct. :)

Stagger Lee February 18th, 2010 02:58 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by Gandalf Parker (Post 732278)
In this case, noob might have been correct. :)

Hey, I resemble that remark! :D

rdonj February 18th, 2010 04:51 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
And yet another player learns how terrible call of the winds is for raiding :D That was one PD sept. So have you guys made your dispel attempt yet, or are you just going to continue not using magic for the rest of the game :P

chrispedersen February 18th, 2010 05:20 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
You mean there's more to life than blood and astral?
and empowering?

Nobody casts call of the winds for the troops. Its the information they give thats interesting... Like you said.. PD1...
You really might want to boost that. Or not = ).

rdonj February 18th, 2010 05:37 PM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
There is if you're a deva :D

Well, that province is... modestly useful. But not really worth a whole lot, to be honest. I have much more valuable provinces. I'm not going to waste pd on a province just so fomoria can cloud trapeze in something that's actually useful and knock it out. He sure seems to want the province though.

chrispedersen February 19th, 2010 12:33 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Lands of Earth & Fire: Ulm, Agartha, Abysia Marginon
I still disagree with ashdod, but if you had to put it in, replace ulm. IE, ashdod, agartha, abysia, marignon

Sanguinarium: Mictlan, Jotunheim, Pangaea, Vanheim.
Mictlan becomes stronger with blood.

Supplicants of Set: Ermor, Shinuyama, C'tis, Machaka.

Usurpers: Pythium, Bandar Log, Arco, R'lyeh,
Only if one water province. Too strong otherwise.

Squirrelloid February 19th, 2010 12:53 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Quote:

Originally Posted by chrispedersen (Post 732380)
Lands of Earth & Fire: Ulm, Agartha, Abysia Marginon
I still disagree with ashdod, but if you had to put it in, replace ulm. IE, ashdod, agartha, abysia, marignon

Sanguinarium: Mictlan, Jotunheim, Pangaea, Vanheim.
Mictlan becomes stronger with blood.

Supplicants of Set: Ermor, Shinuyama, C'tis, Machaka.

Usurpers: Pythium, Bandar Log, Arco, R'lyeh,
Only if one water province. Too strong otherwise.

Rlyeh is going to suck with only one water province. Seriously suck. Its best expansion strategy involves crab hybrids, which are of course useless without water provinces to expand into.

Septimius Severus February 19th, 2010 04:21 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Hmm, I am starting to dislike the team name Haleheim as well. It is too close to Helheim and is probably derived from the same word. Lands of Earth and Fire, ehh maybe. Can anyone else think of a good name that symbolizes strength, power, and steel but doesn't necessarily spell out the paths involved?

Children of Crom? Companions of Crom?

Ulm is the flagship of the team, so I am not inclined to replace it with anything, especially Abysia since that is one of the only 4 MA nations with native blood. Sticking Ashdod in the back might be the only way to calm fears with them in the game.

MA Mictlan is too strong of an Astral power I think to be on the blood team. Their astral would help (since astral is the greatest contributory path for blood (horrors and so forth))but I beleive some or at least one of the blood nations already have a smattering of astral and that is really all I want them to have. Also MA Mictlan has no native blood and only a teeny, tiny, itsby bitsy random chance of a blood caster.

MA R'lyeh is the flagship of the mental magic/astral magic theme of the Usurpers. Powerful astral, and can summon void beings. I can stick em in a single underwater lake type province (similar to what we have in this game) without changing any map graphics (and thus making me do more work). The Caveat is their capital will take a resource hit in that it will not gather resources from neighboring land provinces. This however may not be an issue because they've versions of useful amphibious troops like lobo guards that are not resource intensive at all. Taking a +1 or +2 productivity scale will help to overcome some of this, and their may be a map edit that will allow me to boost the resources in the cap.

I am testing MA R'lyeh right now to discover more.

Septimius Severus February 19th, 2010 05:02 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
On second thought, disregard what I said about the astral power of Mictlan. They do have a level 3 Astral caster but they are not as powerful as Arco in terms of both casters and gem income.

I am still disinclined to take Abysia away from the Sanguinarium in favor of a non-blood MA mictlan. Also Abysia has no earth access at all, while Marginon does. Also Abysia has astral capable casters, just like Mictlan.

But I am still looking into it.

Edit:

I do like Chris' lineup for the Usurpers.

Septimius Severus February 19th, 2010 05:55 AM

Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
 
Chris has hit upon something that will work, I believe.

Lands of Earth & Fire: (Chris I don't trust your taste in team names anymore :D, I want another name if not Haleheim) Ulm, Agartha, Abysia, Marginon (this will work, though I hate giving blood to anyone else, as rare as it is)

Sanguinarium: Mictlan, Jotunheim, Pangaea, Vanheim.
If sanguinarium is going to drop Abysia, and take on anyone else it should probably be Mictlan or another suitable weak astral nation.

Supplicants of Set: Ermor, Shinuyama, C'tis, Machaka.

I like it.

Usurpers:Pythium, Bandar Log, Arco, R'lyeh,

I like it.


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