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Re: Early Age Commentary
Looks really strange on the army graphs, Pangaea's line flatlines while others still grow or shrink. But at least I got all my recruits and summons, to the last yumbral. Anyway there have been strange events all the time, my scout reports haven't been reliably delivered ever since R'lyeh cast the Eye.
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Re: Early Age Commentary
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And the ideas are good also. Personally I would have liked for the game to run totally vanilla and default settings for the first game so that we could get some real answers on all of that. I suppose I could. But Im probably going to end up waiting until enough of these have run to make it worth doing one at the other end of that scale. Full chaos mode. |
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Re: Early Age Commentary
My biggest surprise was how average (with a few exceptions) the typical bless rush nations have done. Lanka is doing very, very well but otherwise most of the heims are either eliminated or about average in the graphs.
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Re: Early Age Commentary
It's been a lot of fun and I've been involved with a fair chunk of diplomacy as well. I concur with Tyrant about being in the water too. My lack of MP experience making me desire to hide beneath the waves combined with MA R'Lyeh being my favorite nation, made my first choice pretty easy.
Personally I like low-average site frequency and don't mind the difficult research, although in my SP games I tend to leave it at normal. The gigantic map means that a large chunk of it is not visible to me, so all these massive power bloc struggles have not touched my borders yet. I am witnessing a lot of conflict to my north, but the long fight between the more southerly land powers near me is over with EA Abysia being defeated. I'll be looking forward to joining more of these monster games in the future, especially with nation selection like this. |
Re: Early Age Commentary
Well, there has been a quite strong tendency to gang up on rushers. We're watching our neighbours on intensity that would put old women in small villages to shame. Can't say anything about proper bless nations since we don't have any up here in NE continent (except EA Oceania, but that isn't discussed in polite circles), but at least Midgård's rush proved to be quite fatal when he was ganged up quite badly.
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Re: Early Age Commentary
I had a few thoughts about what happened, my main one being that being jammed into a corner on a map this size is a ridiculously huge advantage. Man was able to attack me without fear of an opportunistic strike from behind, or the sides, because he was stuck in the corner bordering only 3 nations, with no nation at his back. Whereas Midgard was touching no less than 8 nations.
I would recommend that in the future the map be wrap around if at all possible. I'm actually really disappointed the automatic map generator doesn't have a nice way of making wrap around maps. Also, I'm still very new at this game, and I had a terrible pretender/scales choice, even if the strategy I went with was sound. I really didn't spend as much time as I wanted creating my pretender for this game. Jazzepi |
Re: Early Age Commentary
I would love to run one on a tower map (tall and thin, only room for an enemy on each side of you). But it would need to be wrapped top-to-bottom, and the game cant handle that without blowing up
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Re: Early Age Commentary
I am pleasingly suprised by my pretender's performance. Only 99 more kills to a round thousand http://forum.shrapnelgames.com/images/smilies/happy.gif
Having an SC was really really useful in early game. Does not matter that much anymore of course, now that really powerful magic is starting to appear. |
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