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-   -   Impartial MASTER LIST of issues/problems (http://forum.shrapnelgames.com/showthread.php?t=16595)

Saber Cherry November 20th, 2003 01:42 AM

Re: Impartial MASTER LIST of issues/problems
 
*bump* Boy, this needs to be stickied! It's like the second most important thread, after bugs.

I saw a post on IBM.Strategic that I agree with: Province military information (for enemy provinces) should be displayed in the main window when the province is selected, without having to click on "Province Info", since military info is possibly the main reason for selecting on hostile provinces.

Also, like in Dominions I, mercs should be auto-bid on every season. I've lost mercs several times because I forgot that every third month I have to renew the contract! When the contract is renewed, the gold amount should default to what you bid the previous season or half of what you bid the first season, not the merc's asking price.

It would be REALLY useful commanders in a province auto-arranged themselves by type on the screen, so that if you had 3 priests, 2 druids, 8 scouts, and 3 indy commanders, they were in contiguous blocks for easy selecting. Simply arranging the commanders alphabetically by type (and subsequently by name) would accomplish this.

Lastly, in provinces, it is hard to determine the province value from the main screen. There is treasury, upkeep, resources, supply, supply usage, and province gold, all kind of jumbled together. It would be nice to instantly identify the province-specific data without being distracted by irrelevant global data.

So:

New Tweaks:
• Seasonal autobid for mercs, like in Dom I
• Default bid price on mercs should not reset itself to the asking price
• Clearer distinction between province and global gold stats
• Net kingdom gem and gold income displayed in F1 screen
• Autoarrange commanders alphabetically by type, then name

New Minor Feature:
• Military info for hostile provinces displayed on main screen

-Cherry

[ November 19, 2003, 23:49: Message edited by: Saber Cherry ]

Gandalf Parker November 20th, 2003 02:59 AM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by Saber Cherry:
*bump* Boy, this needs to be stickied! It's like the second most important thread, after bugs.
<font size="2" face="sans-serif, arial, verdana">If it were called something like wish list or somehow alittle more requesting then it might pinned to the top. The way it is now it seems to keep rolling to the bottom

Truper November 20th, 2003 04:03 AM

Re: Impartial MASTER LIST of issues/problems
 
One more word on mercs in addition to Saber's comments - it would be really useful if, as in Dom1, you got to see what *kind* of troops the merc captain has with him. I remember most of the old ones from Dom1, so for those its not a problem for me - but there are some new ones, and I'd like to know what kind of troops I'm bidding on, in addition to how many.

Sly Frog November 20th, 2003 04:53 PM

Re: Impartial MASTER LIST of issues/problems
 
I imagine this one has been said many times, if so I'll repeat:

Please put a speed control on the battle replays so we do not have to watch 10 archer volleys in slow motion missing routing troops after the battle is already over.

Gandalf Parker November 20th, 2003 05:15 PM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by Sly Frog:
Please put a speed control on the battle replays so we do not have to watch 10 archer volleys in slow motion missing routing troops after the battle is already over.
<font size="2" face="sans-serif, arial, verdana">You can quit the battle using the "Q" key.

But I would like a speedup because Im usually interested in the end of the battle. Who specifically was left, how much were they damaged, did they use all their gems. Its important info for whether or not I want to attack them again with whatever army I have left.

Taqwus November 20th, 2003 06:54 PM

Re: Impartial MASTER LIST of issues/problems
 
When magical sites are found with "Strands of Arcane Power", it would be decent if the relevant provinces were listed/linked in the message.

Taqwus November 21st, 2003 05:29 PM

Re: Impartial MASTER LIST of issues/problems
 
When scrolling the spell list, it would be nice if the gem counts didn't scroll as well.

Keir Maxwell November 21st, 2003 11:47 PM

Re: Impartial MASTER LIST of issues/problems
 
Troops with missile weapons should fire while on the hold part of hold and attack and especially when on Guard Commander as this is about the only way to get subtle using multi-armed LC/HC.

Tien Chi Barbarian Kings theme needs at least +2 precision for the cavalry to reflect the superior archery of the steppe nomads who have counquered Tien Chi. Barbarian Kings is very hard to play and some thematically appropriate improvements are called for.

Tien Chi Spring and Autumn could really do with a new unit - non-commander noble chariots with a limit (say 1 a turn) on how many you can build in a castle. Adding in the chariots is so tantalising and current Spring and Autumn Chinese ancient army lists allow more than just general chariots. This would be a nice addition to another hard to us theme.

Cheers

Keir

Nerfix November 22nd, 2003 12:12 AM

Re: Impartial MASTER LIST of issues/problems
 
I agree with Keir. I would like to see more Barbarian units with BK Tien, Barbarian units getting pillage bonus and getting Khan heroes (insted of immortals).

Chariot troops would also fit S&A Tien.

Saber Cherry December 1st, 2003 07:23 AM

Re: Impartial MASTER LIST of issues/problems
 
Sticky!!! Please? http://forum.shrapnelgames.com/images/icons/icon9.gif

BTW. Anyone want to recompile the list with the new additions, or is Patty-chan still around?


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