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Re: SCENARIOS!
1 Attachment(s)
2nd Fallaujh UPDATE
Fixed a couple errors (notably one USMC squad being armed with a 90mm cannon primary weapon). |
Can't upload a .zip of a scenario I designed
Hello,
I have designed a Ukraine / Russia scenario entitled "Assault on Armiansk". The .zip file containing it is only about 2.2 megabytes but when I try to upload it, the .com.unity forums file uploader consistently tells me "upload failed". There seems to be no good reason for this. What if anything am I doing wrong here? I have uploaded other scenarios successfully in the past from the same PC with no problems. Is something broken at your end? |
Re: SCENARIOS!
Footfall
Date: June 1946 Battle Location: West Germany Battle Type: USA defend/advance vs. Aliens?!? Design by: Suhiir. Scenario description: Science Fiction based on the book "Footfall" by by Larry Niven and Jerry Pournelle. A couple days ago there was a large meteor shower in the Soviet controlled sector of Germany. The following day the Soviet Sector devolved into chaos. Radio intercepts and limited aerial observation by the Allies showed massive movements of Soviet forces and battles raging in a few areas. Intercepts about Martians, unstoppable tanks, infantry that can see in the dark, artillery that can pinpoint and destroy entire grid squares, aircraft flying faster then the speed of sound using magical weapons to destroy anything in their path,airborne or on the ground. An initial trickle of fleeing, not retreating, fleeing, Soviet troops has turned into a tidal wave. Allied High command is barely beginning to make sense, if any is to be made, of the reports they're receiving Your infantry regiment, just yesterday keeping an eye on the Soviets is about to gain first-hand knowledge of what has the Soviets in a panic. Hold your ground and if possible counterattack to drive the ?aliens? back into the Soviet Sector! Note: If played against the AI, the human player should play the US Army side. Note: This is one of the oddest battles you'll probably ever play in WinSPMBT. 1946 US Army with a handful of Brits and Russians vs 2025 US Marines representing the aliens. You have a significant numerical advantage, will that be enough? ################################################## ######################## I need a volunteer playtester (or ten) for this HUGE LONG DIFFICULT scenario. As it's designer I know what appears where, when, and in what numbers thus I cannot accurately judge the difficulty, or if, the scenario goals of defend then counterattack are even possible for someone without my knowledge of the scenario. Given the time needed to play the scenario, hours if not days, I need someone without a life that understands WinSPMBT mechanics to give it a try and give me feedback. |
Assault on Armiansk : Ukraine Assaults Russia, June 2023
2 Attachment(s)
2023 CANGAMES SP-MBT CONVENTION TOURNAMENT SCENARIO
The appended scenario was the basis of the Steel Panthers MBT tournament held over the May Long Week-end, at the annual CanGames games convention, in Ottawa, Ontario. An extensive set of game notes was prepared for the players of the tournament, however the rules regarding uploads for this Forum do not permit the upload of a large (~2.2 Mb) .pdf of this type, so if you want to see these notes, please message me and I'll try to find some way to get it to you. The scenario was very well-received and all the players commented on how realistic it seemed. Details of the scenario, which occupies slot #560 in the SP-MBT Scenario List, can be seen below. ---------------------------------------------------- Assault on Armiansk depicts a Ukrainian attempt, in mid-Spring 2023, to dislodge entrenched Russian forces just outside and in the north-west parts of the north Crimean town of Armiansk, which sits astride the main highway running from inside Crimea to Kherson on the western side of the Dneipro River. Taking Armiansk will be vital to Ukraine’s military objectives in Crimea, as this region is connected to the Ukrainian mainland only by a few narrow isthmus (this is one of them) and without a break-through, Ukraine would have to try a very dangerous and likely futile amphibious invasion elsewhere on the Crimean coastline to advance on the #1 objective, the port city of Sevastopol. Unfortunately, the Russian High Command staff are very well aware of the area’s importance, and they have taken steps to fortify it so as to make Ukrainian advances, very difficult and costly. So... “Pokolvnyk (Colonel) Fedeorsuk of Ukraine’s Glorious Armed Forces, here is your intelligence briefing for this important battle. |
Re: SCENARIOS!
1 Attachment(s)
Footfall
Date: June 1946 Battle Location: West Germany Battle Type: USA defend/advance vs. Aliens?!? Design by: Suhiir. Scenario description: Science Fiction based on the book "Footfall" by by Larry Niven and Jerry Pournelle. A couple days ago there was a large meteor shower in the Soviet controlled sector of Germany. The following day the Soviet Sector devolved into chaos. Radio intercepts and limited aerial observation by the Allies showed massive movements of Soviet forces and battles raging in a few areas. Intercepts about Martians, unstopable tanks, infantry that can see in the dark, artillery that can pinpoint and destroy entire grid squares, aircraft flying faster then the speed of sound using magical weapons to destory anything in their path,airborne or on the ground. An initial trickle of fleeing, not retreating, fleeing, Soviet troops has turned into a tidal wave. Allied High command is barely beginning to makes sense, if any is to be made, of the reports they're receiving Your infantry regiment, just yesterday keeping an eye on the Soviets is about to gain first-hand knowlege of what has the Soviets in a panic. Hold your ground and if possible counterattack to drive the ?aliens? back into the Soviet Sector! Note: If played against the AI, the human player should play the US Army side. Note: This is one of the oddest battles you'll probably ever play in WinSPMBT. 1946 US Army with a handful of Brits and Russians vs 2025 US Marines representing the aliens. You have a significant numerical advantage, will that be enough? This scenario has not been independently tested. It should be winnable by the US Army side but it won't be easy and no guarantees. Any feedback would be more then welcome. |
Re: SCENARIOS!
Footfall is one of my favorites by Niven / Pournelle. I re-read it roughly every decade and I'm overdue. The other is Lucifer's Hammer.
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Re: SCENARIOS!
The Alien Small Drones make the wonky Alien Zappy noise when they retreat. Had it happen twice. Not sure what caused it.
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Re: SCENARIOS!
Quote:
I will look into it..........OTOH it may be deliberate since it's an "alien" sound |
Re: SCENARIOS!
"Mystery solved". ( maybe.......) What version is your game?
The unit in the OOB is assigned sound 19 ( USMC unit 288 ) ... ALL small drones use that sound Sound 19 is set up in the Sound.INI as "Drone19.WAV" sound019="Drone19.WAV" "Drone19.WAV" IS in the game and went in March 26 2022. I just checked my "virgin" game I use to check installers and it's there and sounds like a very large buzzing insect. If you are using an older version of the game that 19 will set off " Null. wav" because sound 19 was not assigned before winSPMBT ver 16 any call for that sound will generate the " wonky Alien Zappy noise" ( "Null.WAV") The only weird thing about this is you say they make that sound when they retreat....... 19 is the only sound they should be using forwards or backward If you are up to date and you have checked your sound folder for 19 and 19 shows in Sound.ini then try to get a save game of this happening EDIT FWIW I opened that scenario and pushed a small UAV over the lines and had it shot down..... no weird sound FX |
Re: SCENARIOS!
I've noticed during my testing that the small drones don't seem to make any sound when they advance. But they use the "proper" sound when they retreat.
??? |
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