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Re: Silent Seas AAR
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Re: Silent Seas AAR
Then I should bugger him to show us screenies.
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Re: Silent Seas AAR
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Re: Silent Seas AAR
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*Edit* I've found the old topic, where I asked Kris about this: http://www.shrapnelcommunity.com/thr...o=&fpart=1 PS. Sorry for going OT. http://forum.shrapnelgames.com/images/smilies/smile.gif /on |
Re: Silent Seas AAR
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Turn 37
My researching yogis have started to discover some quite powerful battlefield magical attacks. I think it is enough for now, and so I am tasking them on discovering more about the creation of magical items. However, I am also aware that there are other more powerful beings in the celestial sphere which would heed my call if only I knew the rituals required, so eventually I want my team to get back to researching this. Some of my people found a magical whip and brought it to my capital. I think I will give it to Devasura - he certainly has enough hands to wield another weapon. I recruited a scout (Farol) to sneak into the Caelian capital and see what forces they have inside. If they are weak enough I will attempt an assault. Hell, truth is I will assault them either way - I am sick of waiting for their fickle citizens to decide what they want to do. I am sending Asamati, Ahana, and Candragomin up north with a bunch of troops to help Devasura and Boreda with the assault. Once Caelum is finally gone I will be able to turn my undivided attention to other opponents. http://www.shrapnelcommunity.com/thr...389-army37.jpg |
Re: Silent Seas AAR
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Turn 38
Everything is in preparation for an assault on Caelum's city. The last of my troops should arrive there this turn. My brave scout, Farol, is going in this turn, to see what kind of defences they have. I had hoped to avoid an assault on the city itself - hoped they would surrender, but I guess it's not going to happen. http://www.shrapnelcommunity.com/thr...2430-map38.jpg |
Re: Silent Seas AAR
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Re: Silent Seas AAR
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PS. Sorry for going OT. /on |
Re: Silent Seas AAR
So, the end of Caelum draws near.
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Re: Silent Seas AAR
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Turn 39
It's going to be a tough fight. In addition to their pretender (an oracle), Caelum has multiple Eagle Kings and other mages. Not many actual troops - some spring hawks, some temple guards, but a lot of tough mages. http://www.shrapnelcommunity.com/thr...0-39caelum.jpg I am sending in Devasura, Candragomin, Asamati, Ananda, and Brahmakunda. Devasura will bless everyone, Candragomin and Asamati will call meteors from the sky, Ananda will shower the enemy with a magical blade wind. Brahmakunda will stay at the back and after a few turns fly to the rear to cause trouble. The army that will accompany them will consist first of the Guhyakas I accidentally recruited awhile ago. They will charge right in and thus try to keep the bottleneck somewhat open. After them will come 24 Gandharvas, who will advance after a couple of turns. Finally, far in the rear I have 35 Yavanas, with orders to hold and then attack where the need is greatest. In addition to these I have 20 armoured Bandar on bodyguard duty for the mages. I'm not sure how this will go. I am particularly worried about the arrows from the defensive towers, since both my Yavanas and my Yakshas are vulnerable to missile fire. But such is war. T'ien Ch'i and Vanheim are quiet right now. The only other upset is that a group of knights attacked one of my provinces and took it over. But this can wait. There are more important things afoot. |
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