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Re: Will Vanheim Ever Become Spayed?
If you are going to propose altering the game, write a mod that carries your alterations, that's all I'm saying.
It's true that you can't nerf glamour directly - but you can nerf all the units that *have* glamour - I recall lowering their protection was proposed at one point. You can make them cost more gold. You can lower their combat stats. You can make them trade their light lances for swords or axes. There are all sorts of things you can try doing, and we can load up the mod and see how it affects the various sources of complaint. Personally, I don't think anyone has made a persuasive argument that the glamour rushers are stronger positions than the other double-bless rushers - Abyssia is my favorite, by I think a double-blessed Niefelheim is probably the strongest, and Niefelheim has some of the best (if most expensive) magic even in the early era. Since I find the argument that glamour troops are uniquely broken (as opposed to the other double-bless rushers) unconvincing, I'm not inclined to code this up myself. Now, the counters to these nations are more obvious, perhaps, than the counters to glamour, but they are every bit as capable of early expansion - in SP I've always expanded faster as Neifelheim with a 9N dragon than as Helheim with a 9W dragon. On the subject of making light infantry irrelevant - a spell with a large area of effect that does ~3 damage is less of a threat to light infantry (since they usually live) than existing spells like falling foo, let alone blade wind. On the other hand, it is death to vans (since they almost always lose their images,) and you can legitimately put it earlier in the research tree, especially as a national spell. So if you're worried about vanheim's rush, as opposed to other rushes, you can fix that by giving a low damage area of effect spell to the nations most vulnerable to the rush - which probably isn't Caelum, but Caelum has other problems. If, on the other hand, you are concerned about rushers period, see my original post. |
Re: Will Vanheim Ever Become Spayed?
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Also, one kind of cookiecutter defense that works against pretty much everything is also unbalanced. There needs to be some weakness to offset that. And no, increased costs are no such weakness, since troops that are lot better at surviving will recoup those costs very, very quickly. |
Re: Will Vanheim Ever Become Spayed?
Since my post was long and I had less obvious statements to make, Dominions does not effectively have 50 nations. It only has 17- that can be compared to each other at one time. Thus, if Vanheim is unbalanced, it is potentially unbalanced x3. I imagine you to be excitedly dancing around with the number 50 as if that fact alone makes a valid point, when it's irrelevant. But, I'll admit, nobody had commented on that point yet.
And if you don't cease with the "but the problem can be worked around" arguments, it may drive some of the people in this thread to jump out a window to their deaths, or get banned for flaming. Offering unlikeable workarounds instead of arguing ideas will offend people. Nixing Vanheim from multiplayer is a lazy, unimaginative and undesirable workaround -- not a solution. As DrPraetorious stated, it should be just fine for there to exist nations which have powerful strategies that are easy to make use of, as long as they are ultimately well-balanced with other nations' powerful strategies. You can have your cake and eat it too, NT. You seem to think that for there to be easy nations for newbies to play that it requires the game to be unbalanced; which is false. Look at the Mortal Kombat series of games as an example. =$= [Edited for sharpness] |
Re: Will Vanheim Ever Become Spayed?
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This balance discussion revolves around games which involve Vanheim/Helheim and there are many ways to not include them in the game or mod the changes for these nations. Bug fixes are more important in our upcoming patches than providing balance for less than 8% of the total nations available in the game. |
Re: Will Vanheim Ever Become Spayed?
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Re: Will Vanheim Ever Become Spayed?
Consider the following situation. The Pantokrator, in all his un-vanished glory, was added (By the devs, of course) as a pretender for, let's say Mictlan. They have a lot of sacreds. Pantokrator had 10 in every magic path, cost 0 points, and started with a Dominion Strength of 4. Don't even get me started on attributes. This would, naturally, be ridiculous, but one pretender counts for much less 'of the game' than the 2% Vanheim does. That pretender could be easilly banned, but many out there prefer to allow all options if possible. Why is it that parts of the game that unbalance it are our problem? Also, say that people did ban Vanheim. Turning the nation into something balanced would, effectively, be same as adding another nation, though it would take less work. And it makes the game feel more solid overall.
At one point in this thread, more than once, both sides have told each-other that, if they don't like change/the way things are, just make a mod. However, only true modding masterpieces could ever be as in-step with the rest of the game as something the developers created. Really, though, when it all comes down to it, it needs to be seen what the majority is. If only two people dislike Vanheim, they can't very well tell everyone else to make a mod. Unfortunately, it's much harder to tell here whether most prefer mods or not. I haven't ever used, or experienced a Vanheim rush, though it ticks me off in principle, so I'll leave arguing whether or not it's actually unbalanced up to you lot. Still, if it is unbalanced, there's little reason for the developers not to fix it. |
Re: Will Vanheim Ever Become Spayed?
regular moderator warning The devs are interested in this thread. So please do not endanger it. Discuss the subject, do not discuss each other. |
Re: Will Vanheim Ever Become Spayed?
If the devs are watching, please consider introducing very effective counter units to underperforming nations instead of nerfing the nations in question! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Will Vanheim Ever Become Spayed?
If the devs agree with that assessment then Im sure they will consider it. http://forum.shrapnelgames.com/images/smilies/happy.gif
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