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Re: design just ONE province
Conclave of wyrms (see balance mod for sprites)
1 D 1 W 1 F |
Re: design just ONE province
Interesting.
But SemiRand uses map commands, no mod commands. And I dont think there is a version for CBM. |
Re: design just ONE province
A site with recruitable mooseknights, duh. Wasn't it obvious? Mooseknight poptype would be ideal. (To hire mooseknights you must prove yourself in mortal combat!)
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Re: design just ONE province
Colonies of olms or cave drakes would seem logical. Or a tomb of forgotten horrors (othernesses or the like).
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Re: design just ONE province
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Re: design just ONE province
#poptype 71
Troll King, Troll, War Troll & Troll Moose Knight :) |
Re: design just ONE province
Only problem with the Moose Knights is that it would have be run on a NI map.
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Re: design just ONE province
OK the SRAND games on my server
http://www.dom3minions.com/HostedGames.htm have gotten popular again. And the Faerun map has always been popular for its special provinces. But both have some limited play if there is no variation. So I am back to asking that everyone create ONE province. Build it around a particular magic site maybe. Name the province, choose its population, its sites, its defenders, its gains and its dangers. This is not modding (not making new things). Use any sites, population, structures, units, equipment that is already in the game. |
Re: design just ONE province
Hi Gandalf, I have recently added some predefined provinces in my map randomizer at http://dominions.realites.org, you can use them if you wish :
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