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-   -   Ideas how to improve WinSP MBT/WW2 ! (http://forum.shrapnelgames.com/showthread.php?t=36566)

KraMax April 27th, 2008 12:32 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
PlasmaKrab
---------------
I agree with you.

RecruitMonty April 27th, 2008 12:40 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
,,To limit use no partroop infantry and others units in parachute landings.
For example, having increased death rate at landing."

Why do we want to make Paratroops ungainly and thoroughly useless?

Isn't that a wee bit silly?

Marcello April 27th, 2008 01:59 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Quote:

RecruitMonty said:
,,To limit use no partroop infantry and others units in parachute landings.
For example, having increased death rate at landing."

Why do we want to make Paratroops ungainly and thoroughly useless?

Isn't that a wee bit silly?

I guess he actually means that non paratroop infantry should have an increased death rate at landing and the machine translation mangled it.

Epoletov_SPR April 27th, 2008 02:29 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Quote:

PlasmaKrab said:
Epoletov, you mean reducing the carry capacity or armed transport helicopters?
Like an Mi-8TVK (or whatever) with full complement of S-5 pods and Falanga missiles could take less troops than the basic Mi-8T?
Isn't that already the case? I know in my OOBs the armed Mi-8 has a carry of 124 against 132 or similar, but off the cuff I can't remember the official version.

If you're thinking that armed helicopters should not be able to carry significant troops, I'm of the opinion that if there is room, there should be the possibility to carry something. Even if it is not used in the game.


The helicopter has the limited carrying capacity.
Also I think if to take a maximum of the weapon then with a landing the helicopter will not fly up.
Here already there was an example such a case, it is described above.

=================================
Quote:

To limit use no partroop infantry and others units in parachute landings.
For example, having increased death rate at landing."

Why do we want to make Paratroops ungainly and thoroughly useless?

Isn't that a wee bit silly?

Wished to tell, that infantry without preparation of parachute jumps, it was less often used thus.
They to themselves will break legs at landing!

Or to make it the greater penalty of morals at landing, it is terrible in fact to jump with a parachute for the first time moreover in rear of the enemy! http://forum.shrapnelgames.com/images/smilies/cool.gif

Marek_Tucan April 27th, 2008 05:27 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Quote:

Epoletov_SPR said:
Wished to tell, that infantry without preparation of parachute jumps, it was less often used thus.
They to themselves will break legs at landing!

Or to make it the greater penalty of morals at landing, it is terrible in fact to jump with a parachute for the first time moreover in rear of the enemy! http://forum.shrapnelgames.com/images/smilies/cool.gif

But that's just wrong I think, no at least barely sane commander of say Army or Front would allow some weenie Brigade or even less commender to jump totally unprepared troops in an operation. Even non-paratroop units would get at least very basic parachute course (legs together, bent, if parachute doesn't open, quick prayer) if anyone would want to drop them and have them at least basically combat worthy.
Sure, they'd have higher casaulty rate on landing - just as they have it in reality - but even the German ad-hoc paratrooper unit used in Ardennes under von der Heydte suffered losses primarily due to pilot's inexperience and dispersion than due to inexperience of many "ersatz" paratroopers.
You have to always look on "the greater scheme of things" when planning a SP battle - "booking" airborne assault wasn't something Brigade commander can do at a whim, this means that he'd have to have planes and troops granted by his commanders and that in the time the operation is being prepared the troops intended for the op would receive at least minimal parachute training.

RecruitMonty April 28th, 2008 07:34 AM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Ah, now I understand. For African countries and other 3rd World affairs, in MBT, if they actually have Paratroops (not sure they have enough cash for that) that might very well make sense.

Epoletov_SPR April 30th, 2008 08:48 AM

Re: Ideas how to improve WinSP MBT/WW2 !
 
To shoot usual rounds pressing button " Z " probably through a smoke (no LOS).
And here to shoot smoke rounds also it is impossible, and it is a pity!

DRG April 30th, 2008 01:12 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Quote:

Epoletov_SPR said:
To shoot usual rounds pressing button " Z " probably through a smoke (no LOS).
And here to shoot smoke rounds also it is impossible, and it is a pity!

I know we are both fighting language barrier but these translations do not help much

Try again. What exactly is it you are complaining about ?

It appears you are complaining that it is impossible to "Z" fire through smoke (no LOS)or fire smoke rounds through smoke (no LOS) using the "X" key yet I have no problem doing one or the other so either I've totally misunderstood the complaint or you're doing something wrong.



Don

Epoletov_SPR April 30th, 2008 02:34 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
Excuse for my English! http://forum.shrapnelgames.com/image...es/Penguin.gif

It is impossible to shoot smoke rounds (button "X") through smoke (no LOS).
At the same time bullets and HE, AP round fly through a smoke when we press on button " Z ".

Also it is possible also smoke round to shoot even if it is not visible where, (at random, not precisely).

badger45 April 30th, 2008 03:00 PM

Re: Ideas how to improve WinSP MBT/WW2 !
 
I just tried it, and it is entirely possible to shoot smoke rounds through the smoke using X key. I don't see, where you experience problem. The ONLY problem I can see, is that when you use Z key for normal indirect fire, you see mouse pointer changed to crosshairs, if you are able to fire indirectly at that hex. But when you use X key, to fire smoke, your mouse pointer change to crosshairs only on the terrain, that is in your LOS. That however does not mean, that firing is impossible. Just try to click on the spot, that you can fire with Z key, and you will see, that you can use X key as well.

Hope that helps.
badger45


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