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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Actually, because Ulm's flails are so deadly, and all I have to do is reach Evo-4/Conj-3 to spam blade wind, Ulm could do reasonably well against the arrow throwing troops with Mighty Bucklers of Bandar. But a straight beat down is not what I'm looking for. I want to raid the hell out of him so he gets a good idea how problematic no PD is.
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Lord Bob - you must play MA Ulm or I will completely ignore everything you have to say from this point on. And encourage all the other vets to do the same.
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
MA Ulm won a game, I believe a newby game where the players didn't understand the magic system well enough to kill him.
But Ulm PD is indeed bad. But not nearly as bad as the Monkey PD. The key problem with the monkey PD is you don't even need to hit them. As long as you can survive the Monkey's minor damage long enough the deviated arrow damage will kill enough Markata to route them. At that point 1 or 2 more monkey deaths will take the entire PD below 1/2. This will force the entire PD to make a morale check every turn. You'll hit the 75% point pretty soon. |
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Fine. Since some people want to be smart-aleks without thinking, I'll take MA Ulm.
At least I won't have to think to much while I beat you. Won't really raid to much, but heh, whatever. |
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Game on!
MA Ulm vs MA Bandar Log, the showdown. Keep us updated...be like a little AAR. |
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
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Hey, I just realized: Meglo Bob and Lord Bob... is it your alt, perchance? |
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
I can play the monkey side against ulm, I have time right now in fact...
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
In general, I think raiding is annoying, and that PD should be better. This is especially true for monkeys and giants.
There are a few game-balance points to consider, however: * There are a few spells that are *only* useful for raiding, and call of the winds is *supposed* to be used for raiding. Making PD better makes these spells worse, and they are not hugeley competitive at present. * There are several nations that depend on raiding to be competitive at certain stages of the game. Caelum, obviously, and the now-nerfed *heims. So if I make a stronger/balanced PD mod, it should also compensate for those changes (cue: swallowed a cat, to catch the fly....) |
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
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Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
Send me the connection information, and map, and I can play tommorrow at around this time, or earlier.
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