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Re: Patch notes
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However, I would argue that in such a case, "mindless" units should not die. The point is that whoever or whatever is driving them, decides the battle cannot be won on current terms, and calls them back. I don't think a golem is fire-and-forget weaponry. In fact, the ONLY reason that they are made commanders, is so they can be geared out, it has not a thing to do with autonomy. I think if a mechanic were worked out to require a mage on the field for Mindless commanders, it would resolve the whole problem. Hard to ***** if the controlling mage dies or runs from the field, though if a commander runs, even Mindless units should follow him - wouldn't he call them back with him? Or would he sacrifice them for his own life? Oh the dilemma! |
Re: Patch notes
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Re: Patch notes
Regardless,
Dominions is supposedly a 'deep' game with hundreds of options. But I really believe it has hundreds of options - but only 2-3 of them are even remotely competitive in an MP environment. I mean, when was the last time someone won a game soley through Dominion? Soley by his virtuoso economic performance? Instead it comes down to Diplomacy, SC's and spell research, maybe toss in bless strategies. I've no beef about the diplomacy. But even spell research really comes down to a few dominant themes: Tartarians. Wishes. Master Enslaves. |
Re: Patch notes
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Jazzepi |
Re: Patch notes
There does seem to be some groups that play continually together on pretty much the same maps. Their results do tend toward certain standard endings. They seem to have fun with it though.
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Re: Patch notes
2 turns Jazzepi? That seems a bit much to swallow... even with temples in every province, H2 priests with jade daggers at each temple and 10 dominion that's still only 8 candles worth of dom spread per province he had...a whole heck of a lot, to be sure, but hardly enough to snuff out the entire rest of the map unless he controlled over half of the board. (And if he did have that much territory the specifics of the victory don't much matter, since he had the game won regardless.)
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Re: Patch notes
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Beowulf heroically defeated two opponents - one at a time. Dangerous monsters, yes, but there weren't hundreds of them. Given the amount of difficulty he had with one sea troll at a time, it's hard to believe he could have faced a single casting of Sea King's Court (let alone the kind of armies Dom SCs regularly solo). Lord of the Rings - armies are defeated by other armies. Do you think the battle of Helm's Deep was won by *just* Legolas and Gimli, with no other friendly units? That would be like Dominions SCs - except that's not what happened in Tolkien, because it would be totally unbelievable. Heck, even Sauron is defeated by an army and has the Ring cut off his finger by Isildur (although this is ancient history and doesn't take place during the books). If Leonidas had been a Dominions SC, he would have outright WON at Thermopylae. Personally killed half the Persian army and routed the other half and then gone home for dinner. That's not what happened. Nearly every legend of a hero ends with that hero's downfall, often death. Sometimes from something as simple as a poisoned arrow. Generally, humanoid units in Dominions are quite faithful to this tradition of mortality. Some of the monstrous units just don't have a significant enough weakness, or it can be covered too easily by items. |
Re: Patch notes
Well to be fair, all of these heroes whom you describe, are more like specialized thugs, than true SCs. None of them could "take the damage" as well as dish it (except perhaps Sauron, but that was so obviously a lucky critical strike http://forum.shrapnelgames.com/image...ies/tongue.gif). For example, Legolas may be analogous to Lugh the Long-Handed perhaps, and well geared Lugh can really wreak some havoc - but put him solo against 500 men and he'll be someone's ***** right quick. http://forum.shrapnelgames.com/image...ies/tongue.gif
If Leonidas had been a Dominions SC, he'd be 20 feet tall and have Boots of the Behemoth - then maybe he'd have won Thermopylae, but as it was, he was just a very capable leader, and a good soldier. As far as we know. http://forum.shrapnelgames.com/images/smilies/wink.gif But, I think we can safely rule out the 20 feet tall part, and the F9/E9 bless. >.> |
Re: Patch notes
Achilles is much closer to a Dominions SC than any of the Spartans; he has Olympian ancestry (not too unusual in the Trojan Cycle), is favored by certain Olympians (also not too unusual), has such a reputation that he would likely have both Fear and Standard effects at a high level, and at one point receives equipment forged by Hephaesteus himself.
And when he does commit, no Trojan stands against him other than Hector (who also has l33t skills and Olympian assistance for most of the Iliad), and even Hector is rather pessimistic about his own odds. Later in the cycle, Odysseus and Telemachus completely slaughter a small army of suitors, again with Olympian intervention on their side. |
Re: Patch notes
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And the Mictlan priests he used were H3. Jazzepi |
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