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-   -   MP: Mists of Time: Early Era Game [full] (http://forum.shrapnelgames.com/showthread.php?t=43179)

DakaSha June 8th, 2009 09:56 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
well all your doing is making yourself a prime target for conquest lol

Lavaere June 8th, 2009 10:13 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
I've had that happen in a SP game before with Luck 3 Growth 3 and it really sucks

DakaSha June 9th, 2009 01:50 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
so are we rolling back or not???

thejeff June 9th, 2009 06:14 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
In a game this size, there are always going to be stales. While I don't have any problem with delays when people request them, I'd argue against rollbacks for anything less than actual bugs.

Firewalker June 9th, 2009 06:21 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by DakaSha (Post 695155)
so are we rolling back or not???

EDIT: Again, posting before reading further back. Sorry.

Firewalker June 9th, 2009 06:22 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by DakaSha (Post 695122)
Quote:

Originally Posted by Amonchakad (Post 695098)
Ehm...Hinnom here.
I totally forgot that today(monday) I was away all day...and so i missed turn n.2=/
If it's possible to do a quick rollback,it would be great, but it's my fault anyway, so I'm ok with just losing a turn.

ermor also stalled


...

No roll backs for staling, if we did that we'd never get through a game. It's unfortunate and it happens that we forget, but it's up to each player to let me know before the turn is due.

DakaSha June 9th, 2009 06:24 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
ok your the boss :P

Firewalker June 9th, 2009 09:32 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by DakaSha (Post 695180)
ok your the boss :P

Yeah. The main problem with rolling turns back is that it doesn't just do the player's orders over, it also does over random events and battles. So rolling a a turn back can hurt the positions (or help) of players who had nothing to do with the reason for the roll back. So, to me, its only fair. Of course, if Llamaserver hiccups and stales everyone, that's something else ...

TwoBits June 9th, 2009 10:19 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Speaking of delays, what's the policy on potential delays, such as weekend get-a-ways, or even longer vacations? Getting towards summer here in the top half of the world, I know I'll be looking to take some time off now and again. :)

By the way, I see graphs are off. Is that typical in Llamaserver MP play?

Firewalker June 9th, 2009 11:02 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by TwoBits (Post 695202)
Speaking of delays, what's the policy on potential delays, such as weekend get-a-ways, or even longer vacations? Getting towards summer here in the top half of the world, I know I'll be looking to take some time off now and again. :)

By the way, I see graphs are off. Is that typical in Llamaserver MP play?

I am perfectly understanding that life is a higher priority than the game.

Delays are granted when requested, unless you are asking for over a week or more. Then I'll consider the situation. Its best that if you know ahead of time that you'll be absent for more than a week to find a substitute to play in your place while you're away so we can keep the game moving forwards.

Graphs off is just my preference. It's nothing to do with using Llamaserver. It makes diplomacy and scouting important, and adds a "fog of war" on things like army size and research, etc. I do dislike the fact that you can't see the VPs as a result, but it's generally known by talking to neighbors and alliance members who's holding which capitols.


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