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-   -   Sentient Machines - [Game on] (http://forum.shrapnelgames.com/showthread.php?t=43291)

Calahan July 7th, 2009 05:27 AM

Re: Sentient Machines - [Game on]
 
Quote:

Originally Posted by Baalz (Post 700075)
I will definitely avenge you Joe, send your gems this way! gg, thanks for playing. :)

I think the next game I admin will have a system in place where each player is honour bound to give all their gems/items/gold to the nation(s) that conquers them. As this seems more realistic to me than for the entire treasure horde of an empire to suddenly and instantly 'disappear' the moment the enemy turns up to claim it.

Ferrosol July 7th, 2009 05:34 AM

Re: Sentient Machines - [Game on]
 
Quote:

Originally Posted by Alpine Joe (Post 699846)
Well looks like I'm the earliest exit from Sentient_Machines, courtesy of Baalz's Androphag archers. Well played Baalz, I hope to fight you again sometime.

I have some 70 gems that I will send to anyone who promises to declare war on Sauromatia. After that I will go AI.

Good playing with all of you, great game idea burnsaber. I wish I could have enjoyed it longer. ;(

I will likely be not too far behind you Alpine so do not worry :)

atul July 7th, 2009 09:23 AM

Re: Sentient Machines - [Game on]
 
Quote:

Originally Posted by Calahan (Post 700202)
I think the next game I admin will have a system in place where each player is honour bound to give all their gems/items/gold to the nation(s) that conquers them. As this seems more realistic to me than for the entire treasure horde of an empire to suddenly and instantly 'disappear' the moment the enemy turns up to claim it.

Well it isn't like cowardly rulers stashing every valuable they can into chests and escaping through hidden boatway to nearby lake while their loyal citicens lose their lives with valiant last stand wouldn't be a classic. If you're after realism you can always assume that the deposed nobility pays for their safe haven in new lands with those treasures...

zlefin July 7th, 2009 07:22 PM

Re: Sentient Machines - [Game on]
 
if it's realism it really would be a mix. some sort of plunder system (which just isn't present in the game), with some of the rest going to people who went to neighboring lands people flee to, or allies. it also depends on how portable magic gems really are, in game they can be freemoved between labs, though that is likely just for gameplay convenience. Certainly, if you can teleport stuff, i'd expect people to teleport out all the valuables during a siege. and like i say, sure we all want to be pantokrator, but even he had his generals of the east and west, and a few other oddities. While most gods get cast down, those subservient to the victor might get some decent posts.
As to plunder, well, in a certain sense, getting the land itself, and all the gold and gem income it comes with is pretty nice.
another issue would be, if you're captured, how do such spoils get distributed amongst invaders? who verifies quantities are accurate? and when would plunder be acquired? whatever point you make it as, some people will just send it all away a turn sooner. or put all the gems on commanders who will die in the final siege, or alchemize it all away, and bid a jillion on a merecenary. The more i think, it just seems rather impractical to have such a system. If anything, i'd just limit such a system to no giving away all your stuff when you die, it dies with you. but even then, there's the issue of at what point that should be.

Baalz July 11th, 2009 10:12 PM

Re: Sentient Machines - [Game on]
 
Eeep, I need an extension. I think the llamaserver goofed, I don't think I got my turn but just got a notification that the turns about to host. 12 hours should give me time to get to it.

Baalz July 12th, 2009 04:15 AM

Re: Sentient Machines - [Game on]
 
Okay, there's definitely something wonky. I just went to check if a delay got put in while I was driving home and I see that we're now on turn 18, and I haven't received it either. Neither turn 17 nor 18 was sent to me, though a notice that the game was going to host in 6 hours (for turn 17) was. Looks like I've staled once and can't get this turn. :( Going to bed now, guess I'll see if I can figure out anything in the morning.

atul July 12th, 2009 04:47 AM

Re: Sentient Machines - [Game on]
 
I had a similar wonkiness in noobs vs vets a while ago, llamaserver didn't send me a turn. Requesting turn resend did work though, and it didn't give me any problems after one incident.

Burnsaber July 12th, 2009 05:25 AM

Re: Sentient Machines - [Game on]
 
I extented the clock to gice Baalz some time. I've read that the Llamaserver is failing to send a lot of turns at the moment.

Since the stale wasn't any fault of Baalz, I think that rollback might be justifiable. Baalz, do you want one?

Baalz July 12th, 2009 08:20 AM

Re: Sentient Machines - [Game on]
 
I appreciate it, but I find rollbacks tend to cause problems for games ("you changed your orders after you saw the results!") so I'll just suck up the stale. Resend did work, so I'm set for this turn so hopefully it's just a one turn loss.

Ferrosol July 14th, 2009 05:35 AM

Re: Sentient Machines - [Game on]
 
Ok set myself to AI well done to LA utgard for throwing back my invasion. For anyone who is interested my real god was


Dormant Lady of Love A4 W6 E7 N5

Dominion 8
Turmoil 2
Production 3
Cold 2
Growth 2
Misfortune 1
Drain 2


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