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Re: Underwater Gameplay Improvement Mod- Quickfixes for all
I had the national one and All Ages enabled, so I just double checked with nothing but UWGIM national and it's still doing it.
By the way, are there any plans to fix Trident Knights for the mod still? |
Re: Underwater Gameplay Improvement Mod- Quickfixes for all
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Hey Burnsaber, a couple of things.
CBM has that typo "#selectnation31" -- you may want to fix that in your version of it. And in regard to this: Quote:
Code:
-Turtle chief copy I had removed all this stuff in my own version of CBM long ago and forgotten about it, since I found it screws up Oceania's PD by providing it with a gimped, magic-less mermage. Now that I've been messing around and know a bit more about Dom3 modding, I realize it's probably a matter of the PD 2nd commander not being reassigned to the new unit ID or something, but as it, it does cause that problem. (See attached screenshot.) |
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