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Re: Nub Bash 2010 - Late Age - Started
Quote:
And the other obvious conclusion is why the hell play MP if you end up killing AI's. You can do that in SP at 40 turns a day instead of wasting months to find out you are just fighting the AI. Sounds like a phenomenal waste of time to me. |
Re: Nub Bash 2010 - Late Age - Started
Im saying solo teaches you that. Im saying it gets it out of your system.
I know I tried and dumped alot of nations early on before I found one I was comfortable with. Id hate to have tried them in mp first. |
Re: Nub Bash 2010 - Late Age - Started
Sounds a lot like practicing the piano solo and quitting whenever you find it hard is good training for performance.
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Re: Nub Bash 2010 - Late Age - Started
I wouldnt say that.
If you are going to compare it to instruments then Id compare it to all instruments. I wouldnt recommend jumping into professional training right away. Its best to mess around abit with each instrument and get a feel for which one you want to stick with. Jumping into MP in Dom3 chances getting trashed with a dozen nations and giving up, never figuring out that nation 28 is your best one. |
Re: Nub Bash 2010 - Late Age - Started
I don't see whats the problem here, all he said is play around with nations in single player to get a feel for which one you like before jumping into a long *** multi-player game with no clue what you're doing.
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Re: Nub Bash 2010 - Late Age - Started
Well, I'll just say that I pick my races either thematically or randomly and I use SP to develop strategies. I rarely finish any SP game even with a nation that I like. One can generally tell if a particular strategy is viable long before the game finishes.
Therefore, finishing SP games is not a requirement for finishing MP games.. I use it for testing purposes only since I find the AIs boring. |
Re: Nub Bash 2010 - Late Age - Started
Heehee. Even I rarely finish solo games.
I do feel I have progressed beyond "quit at first loss" due to gaining confidence in solo play. Im just saying that quit-at-first-loss is not unusual for new players whether they start in solo or mp. So recommending people jump into mp means no one should be surprised at alot of early AIs |
Re: Nub Bash 2010 - Late Age - Started
Problem? It's not a problem.
It's just that there is a very strange logic to the idea that practicing quitting lots makes you more resistant to not quitting. How is that supposed to work? People are habitual. If they learn the habit of quitting when things get tough they will continue it. So playing lots of SP and quitting should result in more quitting. Not less. That's my problem with the suggestions listed here. |
Re: Nub Bash 2010 - Late Age - Started
I agree with Eximius generally. A game started under the premise that you have chosen to play it with others means that you will continue to play or find a suitable replacement for yourself if unable requires the virtue of Honor and nothing more.
No amount of practice in SP can grant you Honor. You have to take it for yourself. A player who quits because he gets upset, bored, tired, etc., is either dishonorable or undisciplined to the point where virtue is irrelevant as the person has not the capacity to understand its purpose. All important real-life events are exempted, of course since Dom3 is just a game. |
Re: Nub Bash 2010 - Late Age - Started
Valid points on both sides of the argument I think.
There's alot of reasons why players may quit, drop, or otherwise disappear early. And while I agree with Gandalf that noobs may be generally less disciplined than veterans and thus more inclined to drop when the going gets tough or they get bored or busy, personal commitment, honor, and concern for the other players in the game, also plays an important role as Verjigorm noted. |
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