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-   -   MP: GotM: Gardens of the Moon, Game Over: WL wins. (http://forum.shrapnelgames.com/showthread.php?t=46381)

Herode November 14th, 2010 05:42 PM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
Dear and Lovely Admin : I don't have enough time to play this evening and won't be able to open Dom3 before tomorrow 07:00 PM GMT+1. Could you extend next turn for 3-4 hours or so ?

WraithLord November 15th, 2010 03:14 AM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
Why only naturally esteemed fellow player. Four more hours are granted for carrying out the usual dominions machinations: planning your wars, negotiating alliances and contemplating betrayals ;)

Herode November 15th, 2010 02:44 PM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
Quote:

Originally Posted by WraithLord (Post 763006)
Why only naturally esteemed fellow player. Four more hours are granted for carrying out the usual dominions machinations: planning your wars, negotiating alliances and contemplating betrayals ;)

Ho, you're so right : there are subtle politcians in our poor and tainted world. Who shall care their cunning whispers ? :p

Aethyr November 17th, 2010 09:45 AM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
Hello fellow players:

Right now there seems to be a huge descrepancy between the "last updated time" and the current time, as listed on Llamaserver. While this has happened before and *usually* works itself out, there have been instances in which turns submitted close to the scheduled hosting time have failed to register and a stale has resulted. The best way to avoid this is to submit your turns as soon as possible.

Executor November 17th, 2010 03:05 PM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
Hmm, that was a rather unfortunate event. My magic duel missed due to storm (I presume). I'll be sure to bring many more casters for the next battle Caelum.

Dark Kitty November 17th, 2010 07:26 PM

Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
 
I was very surprised Storm affected a 100 precision spell like this too... (plus my stupid mistake forgetting that my casters were not lightning immune, I was quite lucky I think...:p)

WraithLord November 24th, 2010 04:20 PM

Re: GotM: Gardens of the Moon, vets, busy, 15/16 players left
 
Ermor would like to publish a trade offer to all the nations: In return for astral gems Ermor would give the same amount of either E/W/A/F/D gems, items (of respective cost) or gold (at better than fire alchemy rate - 25g per perl).
Please PM me if you're interested.

Executor December 3rd, 2010 01:13 AM

Re: GotM: Gardens of the Moon, vets, busy, 15/16 players left
 
WL, do you like have some imps building you devilish forts under the full moon every month? Let me know your secrets, I can barely scrap enough gold to buy a round of mages..?
TC, that goes to you too? Where does that money come from?

WraithLord December 3rd, 2010 02:25 AM

Re: GotM: Gardens of the Moon, vets, busy, 15/16 players left
 
:lol I'll tell you all about those fort imps when the game's over or I'm out, whichever comes first :)

Stagger Lee December 5th, 2010 05:11 PM

Re: GotM: Gardens of the Moon, vets, busy, 15/16 players left
 
With 72hr hosting, can we have the reminders at 12 or 24hrs? I had my turn done and thought I'd sent it in already. :)


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