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-   -   MP: I Need More Power! - yet another MA newbie game - Finished (Ulm won by agreement) (http://forum.shrapnelgames.com/showthread.php?t=47704)

krpeters September 23rd, 2011 06:26 PM

Re: I Need More Power! - yet another MA newbie game - Running
 
Now this is interesting:

http://forum.shrapnelgames.com/showthread.php?t=47550

"I'm taking the very unusual step of changing the mods on the LlamaServer, which means that all players also need to update their copies of the mods."

This might explain some bizarre behavior. If LLamaserver is using the corrected version of the mod, and we're all using the broken version, then our battle replays will show the knights chewing up everything in sight but on the main server the battle will run a bit more fair.

I'm going to check the zip file in that link and see what it does.

-------------------------------------------

Well, I can confirm that with the replacement 1.84 mod the save file does load. I'll let you know next turn whether Man's knights behave properly (I assume they will attack my troops instead of sitting idly inside their sieged castle)

jimbojones1971 September 23rd, 2011 07:36 PM

Re: I Need More Power! - yet another MA newbie game - Running
 
From memory, when the replay differs from the server version of the battle, the outcome from the server battle is the one that actually takes effect - is this correct?

krpeters September 23rd, 2011 08:00 PM

Re: I Need More Power! - yet another MA newbie game - Running
 
Yes, the battle replay has no game effect. What happened on the server is what is in the saved game file.

momfreeek September 24th, 2011 06:43 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
ah. a lot more of those knights were dead after the battle than seemed to die on the field. I figured that was to do with poison

you can load an earlier turn and rewatch battles kr (assuming you didn't delete the email). turn 15.

seems to work. so we should update our mods ..right?

Anaconda September 24th, 2011 07:01 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
Question indeed!

Mightypeon September 24th, 2011 08:37 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
I have been using the updated mod from the start (and My Black Knights only had one Morning Star per guy ;) ).

krpeters September 24th, 2011 11:39 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
Quote:

Originally Posted by momfreeek (Post 784320)
you can load an earlier turn and rewatch battles kr (assuming you didn't delete the email). turn 15.

Oh, I hadn't thought of that, you're right, I can load the turn file from my email.

Yes, that's more the result I was expecting when I read the battle report -- my troops held up well until they decided to rout, then they got chopped up in typical Dom style. I got kinda freaked when I watched the slaughter of the original battle view.

OK, so good troops can hold up to elite troops -- as long as you have enough of them. With morale support :)

Mightypeon September 25th, 2011 04:07 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
It seems that Abysia may stale this turn.

jimbojones1971 September 25th, 2011 07:48 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
Quite a brutal turn, looking at the charts. Both Shinuyama and Atlantis have had their armies smashed, and Pangaea also seems to have suffered a reasonable serious setback.

In other news, I have now used Dark Knowledge to search 10 provinces, and have found only one (!) magic site - and this site only produces air and astral, no death gems. Such is life! I will just have to take solace in my boundless hordes of undead, I guess :-D

Mightypeon September 25th, 2011 11:44 AM

Re: I Need More Power! - yet another MA newbie game - Running
 
There was much splatting/bombing/killing near Shinuyama.
A nice little sorcerous artillery duel that was cut a bit short when Shinuyamas Magical Artillery suffered from a severe case of being dead.


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