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Re: Updated the FAQ
I think this:
5.7.10 Fleet experience is earned by an relatively obtuse formula. should be changed to this: 5.7.10 For each kill made by a ship in a fleet, there is a 25% chance that the fleet gets 0.1% experience Also current 5.7.4 could be changed to 5.7.4.1 and then added 5.7.4.2 Ships get a small amount of experience for seekers, fighters, drones and satellites, but none for troops and weapon platforms. |
Re: Updated the FAQ
For next update...
Facility output: Quote:
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Re: Updated the FAQ
You should definitely replace the commas with plus signs to indicate that they add. As it is, it is somewhat vague.
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Re: Updated the FAQ
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Re: Updated the FAQ
FAQ entry 4.4.5.1 is incorrect. It is contradicted by FAQ entry 17.3.3, which is correct.
I.e., Happiness level has no effect on construction rate, unless it reaches the Rioting point. PvK |
Re: Updated the FAQ
FAQ entry 7.2.14 is incorrect. See 8.3.1, which is correct.
That is, troop losses in ground combat are applied left to right (against first-in troops, not against first-out troops). PvK |
Re: Updated the FAQ
Thanks PvK. I'm letting the dust settle after the Last patch to make the (probably) Last update to the FAQ to incorporate the new things in this and some other threads as well as from v1.91.
Slick. |
Re: Updated the FAQ
You should probably have something in the FAQ about TCP/IP games. If it's there I missed it.
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Re: Updated the FAQ
Quote:
Slick. |
Re: Updated the FAQ
Reproduction without modifiers. +1 for each percentage of Reproduction and +1 for each five percentages of Environmental resistance.
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> Jubilant Happy Indif. Unhappy Angry Rioting Unpleasant 13 10 8 6 3 0 Mild 15 12 10 8 5 0 Good 17 14 12 10 7 0 Optimal 20 17 15 13 10 0</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"> |
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