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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
damn i could ask your status and save turns for my intell on others. Damn! http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
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http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
so what is status for this mod, any updates or fixes coming soon?
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
ok i hosted game.
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I downloaded the mod, but it is a single RAR file that is 18 megs. I have never done anything with this kind of file before, so what do I do with it?
Each time I click on it says what kind of program created it and does it want to look on the internet to find it, ect. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Tnarg, you needWinRAR to open rar files.
Astrusustuvas, I'm not planning to release a new Version too soon. Have you or anyone fond anything that needs to be fixed? But, yeah, there are lots of new things that need to be added, such as racial traits for other empires. Keep nagging me so I don't get too lazy/distracted. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
ok here we go...............
Id like that you comment on what i posted here Ships VSD ok ISD ok SSD broken fix: make hull bigger and (or) decrease life support and crew quarters to 1 Sovereign SSD ok Eclipse SSD broken fix: decrease life support and crew quarters to 2 Torpedo Sphere ok DS Prototype could be bigger DS I could be bigger DS II could be bigger Fighters: Dont think fighter needs tweaking Other: Armor: make armor size dependant like shields fix seeker, make them cheaper and smaller but not efective on larger hulls (they should use TL) Superlaser MK x: decrese size 1/2 of curent one World Devastator: i like this thing but it would be better if thet had SY capability Advances Shipyards x: make them deplete less resources and only on that planet not on all in system Mining facilitys give them resource storage capability and increase rescource storage Add medium sized solar ionizator reactor Where is AI? To be continued....... [ June 29, 2004, 19:43: Message edited by: astruskustuvas ] |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
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Have you considered using the AI files from TDM to at least make the SW AI stronger? Ideally I suppose an AI that used SW tech would be the best but the TDM AI's could probably do some damage against the superior SW tech player. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
i noticed a bug that was quite a turn-off for me...
Every race seems to want to be rock/oxygen... if I choose any other type, gas or ice, somehow all rock planets still have *, and I have rock planet colo?! but not the colo tech for my homeworld... Anyone else have this problem? Abd. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Well personaly i think that rebel fighters are more powerfull. I played few lan (1vs4) games and i can say that K-Wings are fearsome fighters and i as empire builded fighters only to stop rebel ones (and bomb planets\ships).
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
black rose could i get that map file please ?
piterdvries@icqmail.com thanks ps surprised you havend put it on pbw server it seems to be talked about so much |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
i have a question for those of you that play this on PBW. how is it as the rebellion fighting the empire? it seems like the rebellion is set up to be the major underdog (makes sense according to the movies). this seems like it would be a major challenge and alot of fun.
secondly is that star wars map posted on a website? id like to use it. Lastly, awesome mod. the only issues i have with it are due to my being a solo player, otherwise i love it. its got great shipsets and tech. keep up the good work Recently Reinstalled Emperor Fritsch the Dense |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
i was wondering if any new work has been done on this mod
i hadnt realized thet it has actually been 2 years since i was active ( Y? see profile on pbw) |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Welcome back. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
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Right now there is the Rebellion Mod, by Intimidator, but it is in a very early stage of development, and Intimidator has fallen off the face of the planet. Then there is the Star Wars Mod - the one I am working on, but it is at least a month out before its release and is only going to be a basic rebellion based mod without all of the frills of the rebellion mod. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
npcb:thanks glad to be
a:then i must say thanks for taking up the carbonite slab n yes i did get that map i wonder if its on se.net (though piter has since moved to bigfoot country) and whether black rose would permitt it being put up as that is one nice map |
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Hi, Intimidator still stands with both of his feet on the planet Earth, although I must convess that this is my first forum visit in 5 weeks due to RL issues (to damned busy at work http://forum.shrapnelgames.com/images/smilies/frown.gif ) And thats the same reason that my SW-mod is at an stand still http://forum.shrapnelgames.com/images/smilies/frown.gif (although it is an nice mod to play Multi player, and workable , but not available on the web right now......) Will be around more often, from now on............ See ya, Inti, |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Well, I just finished making my own personal sci fi crossover mod. Which I can send to anybody else that wants it?
There is over 30 new Weapons, 20 new facility\components And one chicken gun. And 16 Sci-Fi Ai Races programmed to use thier own respective weapons. Along with new weapon gpx. and snd. And its compatible with Vanilla\TDM. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Sounds fun. If you attach it to your post, anyone could get it.
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Hmmmm..........
Might well be worth a try. Attach here and lets see what it's like. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I sent it via e-mail to Fyron's site. Don't expect anything really fancy. Since its my first attempt at making a mod.
Any suggestions encouraged. |
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
1 Attachment(s)
Here is my(and Heretics) , SW-Sector map.
Inti, |
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