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-   -   SE5, Tell Aaron what's on your Wish List (http://forum.shrapnelgames.com/showthread.php?t=8397)

ZeroAdunn August 19th, 2004 09:55 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
SJ: I really like that idea for temporal shields. I don't like the idea of temporal yards, period. Maybe the addition of a mine that could freeze a ship in place for X number of turns?

Colonel August 19th, 2004 10:39 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
These Temproal Ideas are getting beter and better, Temproal shields are great, same as the idea about temproal space yards,temproal mines

Randallw August 19th, 2004 11:16 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Quote:

Baron Munchausen said:
That's a cool idea but has one fatal flaw. What if you request a ship for immediate use -- like in defense of the planet where the Temporal Space Yard is located -- and lose the battle. If the TSY is destroyed by orbital bombardment on the same or next turn after completing the ship, is it possible for the ship to have been completed in the 'future' after the battle? http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/confused.gif

This is why I mentioned the "Bill and Ted" factor

"Only the one who wins can travel to the past"

Captain Kwok August 20th, 2004 02:36 AM

Re: SE5, Tell Aaron what\'s on your Wish List
 
An obvious idea for a temporal weapon would be one that disrupts reload time.

Nice idea with the temporal shields SJ. Would be an interesting effect to say the least.

Fyron August 20th, 2004 03:18 AM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Quote:

Captain Kwok said:
An obvious idea for a temporal weapon would be one that disrupts reload time.

Psychic and Crystalline races already have such weapons. Kind of pointless if all racial tech traits start having the same features...

Kobbler August 20th, 2004 09:21 AM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Hi to all

just a consideration about SEV... one of the best feature I found in SEIV was the possibility to customize the race not only for the behaviour (AI, Racial traits an so on) but also but also for the appearance (shipset), that gave each race a unique look and it was possible to have many diffeerent races available.
With the 3d battle system this could become more difficult (are really there so much people able to use 3d graphic programs?.
What if I can define ten races with different racial traits and capability but on the screen they appear all the same? http://forum.shrapnelgames.com/image...s/confused.gif
I know graphic is not the main point for the game but... http://forum.shrapnelgames.com/image...ies/tongue.gif

Fyron August 20th, 2004 02:28 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
95% of shipsets made for SEIV are made by creating 3d models, then rendering them for static 2d shots. It is only a matter of converting these models to .X format to get them to work in SEV. Certainly, it is harder to do this with some formats than others, but it is still quite doable. At worst, shipset authors have to learn a different program to make their models (Wings 3d is free, and I believe it exports to .X).

Captain Kwok August 20th, 2004 02:30 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Quote:

Imperator Fyron said:
Quote:

Captain Kwok said:
An obvious idea for a temporal weapon would be one that disrupts reload time.

Psychic and Crystalline races already have such weapons. Kind of pointless if all racial tech traits start having the same features...

Well, in that case it might be better to give Psychic, Crystalline traits different weapons that are more appropriate...

Ed Kolis August 20th, 2004 05:10 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Quote:

Imperator Fyron said:
(Wings 3d is free, and I believe it exports to .X).

Actually, Wings doesn't export to .X, but it does export to .3DS and .OBJ, both of which are fairly easily converted to .X.

Fyron August 20th, 2004 06:55 PM

Re: SE5, Tell Aaron what\'s on your Wish List
 
Quote:

Captain Kwok said:
Well, in that case it might be better to give Psychic, Crystalline traits different weapons that are more appropriate...

The psychic one is most appropriate. It does not work on ships with a master computer. So, it confuses the crew and delays their actions. http://forum.shrapnelgames.com/images/smilies/wink.gif The crystalline one is fairly weird though...


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