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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

Atrocities January 26th, 2004 04:16 AM

Re: STM "Final v1.7.5" Discussion
 
There is an opening in the Conquest mod for the BORG if any one interested. Grab it quick before someone else takes it.

Captain Kwok January 26th, 2004 04:30 AM

Re: STM "Final v1.7.5" Discussion
 
Atrocities:

Restrict the red to the wings and neck only! Plus stop lurking around here and play your AUK turn!

Fyron:

Maybe you need to adjust your gamma! http://forum.shrapnelgames.com/images/icons/tongue.gif

Seriously, the darker green looks Ok.

Atrocities January 26th, 2004 04:41 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
So make them again Kwok! Stop wallowing in misery and reconstruct them. The time to grieve has long since passed. They are just pixels, not like they can not be recreated! http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon6.gif
<font size="2" face="sans-serif, arial, verdana">I agree. They were so good, and only you can do them again.

Fyron January 26th, 2004 05:33 AM

Re: STM "Final v1.7.5" Discussion
 
Kwok, my gamma is at a perfectly normal level.

grimreaper January 26th, 2004 06:15 PM

Re: STM "Final v1.7.5" Discussion
 
hi guys, ive played se4 gold for a long time, but just recently started looking at mods. so i have no idea how to use them, but i want to download star trek mod 1.35. how?

Captain Kwok January 26th, 2004 06:34 PM

Re: STM "Final v1.7.5" Discussion
 
You can get it here: Star Trek Mod 1.35

It is a self-extracting .exe file (not a virus!) and just extract to to your root Space Empires IV Gold directory.

To use the mod, change the path.txt file from "none" to "Star Trek Mod". If you are using the mod launcher, just click on the Star Trek Mod.

Grand Lord Vito January 26th, 2004 07:00 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
That might be a shade too dark. Does it look fine in-game? It could just be looking darker than it really is because of the pale forum background surrounding it...
<font size="2" face="sans-serif, arial, verdana">Not to be descending Fyron, but I think Atrocities Image is right on, you should check you gamma settings again

Ahh but it might be my eyes, to be as YOUNG as you again Fyron http://forum.shrapnelgames.com/images/icons/icon12.gif

gregebowman January 26th, 2004 07:27 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by grimreaper:
hi guys, ive played se4 gold for a long time, but just recently started looking at mods. so i have no idea how to use them, but i want to download star trek mod 1.35. how?
<font size="2" face="sans-serif, arial, verdana">I'll ditto that remark, but upgrade the question to when can we d/l v1.44? I'm glad you're keeping us updated on the status, Atrocities, but I want to get my hands on it as soon as you think it meets whatever level of quality product you're shooting for. Like my child will say, "I want it now!" http://forum.shrapnelgames.com/images/icons/icon10.gif

Captain Kwok January 26th, 2004 07:29 PM

Re: STM "Final v1.7.5" Discussion
 
There is a 1.40 beta you can download, but I don't think Atrocities knows if it will effect savegames or not.

Captain Kwok January 26th, 2004 07:41 PM

Re: STM "Final v1.7.5" Discussion
 
Another suggestion for the next Version is to adjust the bussard/ramscoop components. Right now they are too powerful and I can build ships that never need to resupply, including resource ships etc. I'd recommend that you collapse them both into one 5 level area, perhaps called "Bussard Ramscoop", and reduce the supply generation to 30-35-40-45-50 with a limit of 2 per ship. That would limit even the top ships to 100 supplies per star and would increase the need for occassional resupply.


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