![]() |
Re: OT: Narf has gone looney and wants to GM.
For something like that that's actually forgetting a rule rather than making a valid choice that you later regret, just correct it as soon as you notice. By my calculations, however, you spent it already. Your non-intelligence stats:
<font class="small">Code:</font><hr /><pre>Stat value base cost Str 8 10 2 Dex 14 14 6 Con 12 12 4 Wis 14 14 6 Cha 14 14 6</pre><hr /> With 32 point buy, that leaves 8 points for intelligence, enough for a base score of 15. Your gray elf bonus brings it to 17, stat bumps at 4th, 8th, and 12th level make it 20, and your newly upgraded headband brings the total to 26. |
Re: OT: Narf has gone looney and wants to GM.
Jack, you messed up on the AC again, some of the attacks I made would have hit. Flanking removes all bonus to AC, and makes it easier to hit, so it would be flat-footed AC minus 2. And Elorin figured that out...
Woo! Level 14 rogue! Or maybe I should finnally multiclass into something now... |
Re: OT: Narf has gone looney and wants to GM.
Quote:
At no point, has one of my mistakes resulted in an extra Player Character death than there would have otherwise been. |
Re: OT: Narf has gone looney and wants to GM.
Do I get anything special with the 15th hitdie?
|
Re: OT: Narf has gone looney and wants to GM.
Character Level 15 is a multiple of 3, so you get a character level feat; any of the non-epic Monster feats in the SRD that you qualify for are available (as you have dragon HD)
Other than that, just the skills, hit points, and any class special abilities for the class level you grab. |
Re: OT: Narf has gone looney and wants to GM.
Quote:
Why not take another dragon hit die? d12 HP, +1 BAB, +1 to all saves, almost as many skill points as a rogue. Keep it up long enough, and you might eventually get to increase your age category. |
Re: OT: Narf has gone looney and wants to GM.
Actually, on the point buy thing, I think you counted the -2 to strength as costing 2 points, when I think it should be giving me two points. Not totally sure, I'll have to get home ot actually check it though.
|
Re: OT: Narf has gone looney and wants to GM.
If you have an 8 after racial adjustment with no other modifiers, then you paid for a 10. If you spent no points on strength, then you would have 8 (base) -2 (racial) = 6 strength.
|
Re: OT: Narf has gone looney and wants to GM.
My mistake, you're right... I think a real-life trait of mine must be Forgetfulness or something, possibly a low wisdom modifier http://forum.shrapnelgames.com/image...ies/tongue.gif
|
Re: OT: Narf has gone looney and wants to GM.
Oh, I have that problem myself at times....
|
All times are GMT -4. The time now is 06:32 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.