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-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

vfb December 26th, 2007 10:04 AM

Re: Bug thread
 
Mictlan MA and LA start with an army of Warriors (U#721) and Warriors (U#722). U#722 is the mapmove-1 Warrior from EA, with Mictlan Armor. But in MA/LA, Mictlan can't even recruit unit 722, instead they can recruit mapmove-2 Warriors (U#1545) with a Scale Mail Cuirass.

Shouldn't the MA/LA Mictlan starting army be a mix of #721 and #1545?

Edi December 26th, 2007 06:16 PM

Re: Bug thread
 
Probably. Hadn't paid that much attention to it.

Torin December 27th, 2007 05:43 PM

Re: Bug thread
 
Spell Growing fury is in the shortlist as not working, but ive seen it working casted by the AI. Random units will go berserk each combat round.

NTJedi December 27th, 2007 06:47 PM

Re: Bug thread
 
Quote:

Torin said:
Spell Growing fury is in the shortlist as not working, but ive seen it working casted by the AI. Random units will go berserk each combat round.

It's bugged because the description says it will affect all friendly units. Randomly beserking a few each round is not the same thing. Description also says these units will go beserk at the slightest provocation yet damage from fights does not make them go beserk.
Either the spell is bugged or the description needs fixing.

Torin December 27th, 2007 07:46 PM

Re: Bug thread
 
the description says "provocation" not damage. I think itīs probably working as intended.

Slobby December 27th, 2007 08:05 PM

Re: Bug thread
 
If the mage casting sabbath master has more than 1 blood slave, 2 blood slaves will be sacrificed. The spell will still be cast if he only has 1 blood slave available, with the single blood slave being sacrificed.

It's easily reproducible. I've done it with a pretender (B4), a priest (B2) (EA Mictlan), and a Vampire Count (B2) (LA Ulm).

vfb December 28th, 2007 01:14 AM

Re: Bug thread
 
Quote:

Slobby said:
[img]/threads/images/Graemlins/Bug.gif[/img] If the mage casting sabbath master has more than 1 blood slave, 2 blood slaves will be sacrificed. The spell will still be cast if he only has 1 blood slave available, with the single blood slave being sacrificed.

It's easily reproducible. I've done it with a pretender (B4), a priest (B2) (EA Mictlan), and a Vampire Count (B2) (LA Ulm).

Any mage casting a spell will consider using up to one extra gem (or blood slave) to reduce fatigue.

Slobby December 28th, 2007 10:35 AM

Re: Bug thread
 
http://forum.shrapnelgames.com/image...es/redface.gif I didn't think it worked that way with blood, thanks for the clarification.

NTJedi December 28th, 2007 01:40 PM

Re: Bug thread
 
Quote:

Torin said:
the description says "provocation" not damage. I think itīs probably working as intended.

"Slightest provocation"... I think an enemy warrior slashing you with a sword and causing damage is easily a slight provocation. http://forum.shrapnelgames.com/images/smilies/wink.gif
OBVIOUSLY either the description is wrong or the spell is bugged.

Micah December 28th, 2007 06:33 PM

Re: Bug thread
 
Quote:


Any mage casting a spell will consider using up to one extra gem (or blood slave) to reduce fatigue.

That should be "One or more" (subject to the normal maximum expenditure = to path level). "Up to one" is incorrect.


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