.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

vfb December 28th, 2007 06:46 PM

Re: Bug thread
 
You sure? I've never seen more than one gem used strictly for fatigue reduction, and also KO said "He will not use more gems then one to reduce fatigue":

http://www.shrapnelcommunity.com/thr...ev=#Post542605


Micah December 28th, 2007 09:32 PM

Re: Bug thread
 
Yes, I am, and I double checked just now to be sure. KO is full of lies. Or at least unintentional falsehoods. =)

Endoperez December 29th, 2007 06:06 AM

Re: Bug thread
 
One gem can be used to increase the caster's level so that he can cast a higher-level spell, and other gems may be used to further increase his level for fatigue-reduction purposes only.

The manual explains it quite well at page 89.

archaeolept January 1st, 2008 03:22 PM

Re: Bug thread
 
further update on Vale of the Silent

3 neighbouring provinces, each w/ the same scales and 0 unrest, except for vale of the silent also having growth 3 instead of 0

pop 5220 income 55
pop 4200 income 45
Vale of the silent (+40 gold) pop 5090 income 23


should expect it to be around 60 base... looks like vale is deducting gold rather than adding.

Loren January 1st, 2008 04:43 PM

A bad hit point calculation
 
Once again I'm being attacked by a monolith that I've killed dozens of times. (I own his capital, he keeps calling it back every turn.)

Basic hit points: 200
Dominion Penalty: -160
Never Healing Wound: -40
Current Hit Points: 34

(This is at the battle start before anyone has done anything.)

Also, it seems to me something more should happen to that monolith due to it's dozens of deaths. It's magic is long gone and afflictions come and go every turn--it's continual deaths have no real effect anymore.

I'm thinking it should lose a point of something each time.

lch January 10th, 2008 08:27 AM

Edi\'s birthday
 
Happy birthday.

llamabeast January 10th, 2008 08:34 AM

Re: Edi\'s birthday
 
Happy birthday Edi!

NTJedi January 10th, 2008 01:45 PM

Bug Thread
 
This is a bug thread, not a birthday thread.
Sending a PM will work just as good, hence this page has 3 off_topic posts. http://forum.shrapnelgames.com/images/smilies/frown.gif

[img]/threads/images/Graemlins/Bug.gif[/img]
Sieging units which require a lab to heal will be healed if the defender of the fort has a lab. This is similar to the other bug where the temple is used by priests sieging a fort to perform blood sacrifices.

lch January 10th, 2008 02:14 PM

Re: Bug Thread
 
I have to report a bug with the forum software. There's a cake being displayed right next to Edi's name. I hope this bug is fixed until tomorrow.

Edi January 10th, 2008 06:26 PM

Re: Bug Thread
 
Thanks guys. I expect the cake icon bug will be gone in around 35 minutes (more depending on your time zone).

NT Jedi, noted. Seems like siege situations grant certain ownership benefits to both parties due to the way they are set up.


All times are GMT -4. The time now is 11:11 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.