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Re: OT: Narf has gone looney and wants to GM.
Sigh, my Saturdays are filling up... What time are we planning on starting? I've got a Frisbee practice from 9 AM 'til probably 11 AM, and then this week I'm supposed to have a viola sectional for symphony, despite my protests. Oh well... I'm not sure exactly what time it is, but it'll be about 2 hours away.
NPC me while I'm gone please, charsheet is up at the usual spot. |
Re: OT: Narf has gone looney and wants to GM.
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Violist - that's Pacific Standard, right? 5:03 PM as I edit this post. |
Re: OT: Narf has gone looney and wants to GM.
Yep, PST.
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Re: OT: Narf has gone looney and wants to GM.
I'm not sure why I'm thinking about this now, but I'm mildly curious about what would have happened if Kaylin had rolled a natural 1 on her mining check, which would have been a 0 after her strength penalty.
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Re: OT: Narf has gone looney and wants to GM.
Then she would have lost 100 gold.
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Re: OT: Narf has gone looney and wants to GM.
200!
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Re: OT: Narf has gone looney and wants to GM.
Then she would have lost about 500, methinks.
And probably started blasting then and there. Which would have worked out okay, except that she'd run through her blasting list on mooks. |
Re: OT: Narf has gone looney and wants to GM.
I've got a meeting at 2:00. Sorry.
(Well, at least I didn't post that at 12:00) |
Re: OT: Narf has gone looney and wants to GM.
Ah, so no blasting required adventures until Violist brings Kaylin in at about 11, then "normal" adventuring until about 1:30 or 2 when narf takes Derrel out of the picture, followed by a bout of no thugs needed till close? Tricky... but doesn't fit in too badly with my plans anyway....
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Re: OT: Narf has gone looney and wants to GM.
The timing of that works well, my sectional is at 1:30 as well. Should be back by 3:00. And yes, a natural 1, I think she'd have just started casting at everything she saw...
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