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Re: Rated Challenges Thread
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Re: Rated Challenges Thread
Slynky, who won the rematch, you or Parabolize? http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Rated Challenges Thread
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I can see he is a good empire manager. Better than I am, for sure. I was in 2nd place most of the game. I had a bit of an advantage in combat (racial) but he could outbuild me like crazy! I had 33 colonys and he had nearly 100. I had (at game end) about 45 ships (about 20 of those were SY ships, sat-layers, small carriers to shuttle fighters, mining stations, or desparate destroyers...kamakazi guys). I had mineral problems the whole game and only had about 100k in storage and about 20+ going into turns. Every turn, I was converting orgs/rads (about 50k per turn) and both of those reserves were around 50k each. I had a planet builder and converted every asteroid in one of those asteroid systems and didn't get a SINGLE one to come out to my atmosphere type http://forum.shrapnelgames.com/images/icons/icon8.gif . (I still say something is wrong with that...as in another game, I converted about 40 and never got a NONE atmosphere!). We had a few battles before he surrendered and my fleet got cut from 24 ships to 8. But that fleet of 8 killed around 20 battleships by itself in the Last battle. I think this is what did it for me. Most every ship in that fleet finished up over 30% in experience/training. It would have been hard to kill it but only 7 ships were combat ships. And it was in his territory. But it seemed to me he could have waited for it at a warp point and gotten first shot at point blank and done some damage. Otherwise, that was the only invading fleet I had. Everything else (about 20 ships) was guarding my empire and couldn't leave because a 19-ship fleet of his was lurking around. BTW, my chief design made us of Meson BLasters and Repulser beams (hows that for a surprise?). One other note...both our wave-motion guns seemed to fail miserably...I thought they had a 30% bonus to hit? His resources were amazing! AND, he had a lot of atmosphere converters in place in case the game went for a while...GOOD long-term thinking! When those things started completing their job (2 years), his production would have buried me! All in all, it was an interesting game and I had to find ways to keep my empire producing while wondering where he was going to hit me...the map was so that it was hard to find places to defend my empire...I settled on 5 places but that locked me into a small resource area. |
Re: Rated Challenges Thread
most of my production was right next to the 8 evil ships http://forum.shrapnelgames.com/images/icons/icon9.gif .
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Re: Rated Challenges Thread
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But we can discuss it all day (hehe) or not. What I meant to say is that sometimes a game comes down to a few moves. One of the luckiest for me was when your fleet of 30+ ships invaded and I killed them down to 19 including the mine sweepers. THAT was my lucky break. I didn't put mines at warp points but I had them over planets. As to the game itself, you outplayed me in empire management. Good game! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Rated Challenges Thread
By the way, in case it gets "lost", there is a new player called, Fire, looking for a game.
He needs a bit of "breaking in" so, a lower ranked player might be a good match for the both. |
Re: Rated Challenges Thread
Fire, I'll take you up on your challenge. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Rated Challenges Thread
SE4 Rated Challenge: Asmala vs Gecko 2406.0
Hydran Fleet surrendered to Black Hole Riders. Thanks for the game Gecko, it was a nice paced game. I was surprised you didn't build any ramming ships even though you had organic trait. Missile ships aren't very good, as you probably noticed. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Rated Challenges Thread
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Gecko |
Re: Rated Challenges Thread
Hey all!
Fire and myself have agreed to a game. Could I trouble someone into setting it up for us, please. Settings are (as pasted from my e-mail, I'm being lazy today http://forum.shrapnelgames.com/images/icons/icon12.gif ): Quadrant: Cluster Medium Warp point connected Planets same size Events: None Technology: Low cost All areas except Stellar Manipulation, & Applied Intelligence Player Setup: Resources - HIgh Starting Planets - 3 Empire placement - evenly distributed Score - Player can view all scores Tech Levels - Low Racial Points - High 5,000 Game Setup: Maximum Units & Ships See complete tech tree Allow surrender No ruins TIA! http://forum.shrapnelgames.com/images/icons/icon10.gif |
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