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-   -   Star Trek, Quadrants of Conflict (http://forum.shrapnelgames.com/showthread.php?t=11824)

Intimidator April 13th, 2004 10:11 PM

Re: Star Trek, Quadrants of Conflict
 
ssssssssssssssttt !!!!!! http://forum.shrapnelgames.com/images/icons/icon12.gif

Ragnarok-X April 13th, 2004 10:15 PM

Re: Star Trek, Quadrants of Conflict
 
heck, this sounds like a LOT of fun. I cant wait to get into my role as the Kazon. Hehe time to kick some SERIOUS BORG BUTT. Then again maybe the Borg would make a good protectorate partner, unless of course they need to many of the kazon...

!!!!!

[ April 13, 2004, 21:24: Message edited by: Ragnarok-X ]

dizzycow April 13th, 2004 10:19 PM

Re: Star Trek, Quadrants of Conflict
 
Quote:

Originally posted by Atrocities:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by dizzycow:
hmm I dont seem to get the mod to work:( I have instaled 1.66 than 1.72 than the pictures, and than 1.72 fix.. but still it dont work I have 1.91 gold Version off star empire.. the problem comes when I trie to make a new game all the ai and map generator files are not there or corrupted..

-----
sorry for my english

<font size="2" face="sans-serif, arial, verdana">DELETE your Star Trek Mod folder
Download 1.7.2 Full Version (17.5 megs)
Download Breen Fix. Install

Should work fine.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">---
does not work just reinstaled seiv4 with 1.91.. and began the insalment of the mods..
do I need more than 1.7.2 and do you have a direct link to the full Version and the fiks I have only found alot off small setup files.

Ragnarok-X April 13th, 2004 10:29 PM

Re: Star Trek, Quadrants of Conflict
 
need help. Im playing the Kazon, but i dont know THAT much about them, so i searched the net for info, like how their homeworlds looks. I didnt find anything though, i know they are warriors and are guided by sects which are leaded by a Majin or something. Can someone help me setting up the race and tell me the native homeworld type ? thanks.

In addition, do i have to stick with general race tech, or could i spend by 2000 points to invest into i.e. Pirate tech ? I think pirate would somehow fit the kazon ?! btw im looking forward to a great RPG experience.

Intimidator April 13th, 2004 10:43 PM

Re: Star Trek, Quadrants of Conflict
 
So Ragnarok-X

Here is your homework, have fun !!

http://members.fortunecity.de/neutralzone/Kazon.htm

http://www.cs.umanitoba.ca/~djc/star...nd/kazon1.html

http://news.slasims.com/races.php?race=Kazon

http://www.startreklives.de/cultures/kazon.htm

http://www.geocities.com/Area51/Rampart/3448/kazon.html

See ya,

Inti

Aiken April 13th, 2004 10:49 PM

Re: Star Trek, Quadrants of Conflict
 
Ragnarok-X you can't pick up Pirate race trait because it's for Orions, which are major race not minor.

Intimidator April 13th, 2004 11:06 PM

Re: Star Trek, Quadrants of Conflict
 
Hi,

Aiken: I do not agree with you, It's called Pirate race not Orion Race. So I think it could be used for the Kazon (but if you do so Ragnarok-X, don't use the general race-tech. choose only 1)

Atrocities, can you tell me how it is meant ??

Inti,

Aiken April 13th, 2004 11:29 PM

Re: Star Trek, Quadrants of Conflict
 
Intimidator, I partly agree with you, but don't agree in general, in spite of all my respect for you - Pirate Race is the RP trait much like Warrior Tech trait. But, since Orions doesn't have Orion tech trait like other major races, to compensate this Pirate trait gives you abilities (weapons and facilities) comparable to other major races techs. Granting Kazon with Pirate race you'll bring into the game another major race, that is.
Anyway this is minority report and if you find it interesting (piratic Kazon) I'll have fun eraducating pirate race (uncleans and weak in the Delta Quadrant will perish, grrrh) http://forum.shrapnelgames.com/images/icons/icon7.gif

And of course we'd like to hear Atrocities opinion about this.

[ April 13, 2004, 22:37: Message edited by: aiken ]

Intimidator April 13th, 2004 11:36 PM

Re: Star Trek, Quadrants of Conflict
 
Let's wait what Atrocities have to say on this, he made the mod.

I really don't know.
But I don't believe the Kazon could become an major race, because the penalties on racial points and planet are to high to outplay the major races.
And maybe the pirate tech is giving him some better weapons, he has to invent them first....


But w'll see,

Intimidator

Aiken April 13th, 2004 11:44 PM

Re: Star Trek, Quadrants of Conflict
 
Ooopz, I forgot about RP and planet size penalty http://forum.shrapnelgames.com/images/icons/shock.gif Considering this you're right, I think.

But from academic point of view... http://forum.shrapnelgames.com/images/icons/icon7.gif


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