.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   SEIV Scenarios and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=83)
-   -   Space Empires IV: Data/Sound/Graphic (http://forum.shrapnelgames.com/showthread.php?t=14627)

leo1434 February 16th, 2003 08:41 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Here it is:

X-Com design names txt files.

1045420873.txt

Lord Kodos February 17th, 2003 03:33 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Star Control II Components for use in the Image Mod:

1045445540.zip

Ed Kolis February 17th, 2003 09:21 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Generic SE4 Style Engine Component Bitmap with Moray Model File, for those of you who want to create whole families of engine components - just modify the textures and you've got as many engines as you need! http://forum.shrapnelgames.com/images/icons/icon10.gif

1045466464.zip

leo1434 February 21st, 2003 03:58 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Hello to all:

Here are two images (the firts ones!) of the X-Com ship set for the X-Com mod.

Help request: I'm using smaller Versions of the portrait images instead of true mini pics. Would someone be able to make the needed "viewed fron above" pics using this images? Or better still, can someone tell me how is it done (if it is possible)?

Credits: Drone image is taken fron the X-Com Apocalypse game. Heavy Fighter image was downloaded from Luftwaffe '46 webpage.

1045792091.zip

Second upload: Someone liked to play MOO 2 comanding the Mrrshan warrior race, here you have some pop portrait images tu use with whatever shipset you like:

1045792592.zip

Feedback is wellcome!

Fyron February 22nd, 2003 12:59 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Master Belisarius February 24th, 2003 04:18 AM

Re: Space Empires IV: Data/Sound/Graphic
 
AI DEATH MATCH II
=================

Here the Fixture and races involved:
Death Match 2 Fixture.zip

Here the Map: AIContest2Map.zip

AI Scripts in the contest: AI Scripts.ZIP

First Round
===========

First Serie of Games
--------------------
Narn_vs_Cylon_A1.zip
Praetorians_vs_Fazrah_A1.zip
Pyrochette_vs_Romulans_A2.zip
Orks_vs_Piundon_A2.zip
EEE_vs_Colonial_A3.zip
Klingon_vs_Ekhazan_A3.zip
UFlora_vs_Sergetti_A4.zip
Sallega_vs_Khrel_A4.zip
EA_vs_Drakol_A5.zip
Corrian_vs_CueCappa_A5.zip
Aquilaeian_v s_Gron_A6.zip
Toltayan_vs_Azorani_A6.zip
Vikings_vs_Shadows_A7.zip
Namovans_vs_Tessellate_A7.zip
Toron_vs_Teslik_A8.zip
Rage_vs_XiChung_A8.zip

Second Serie of Games
---------------------
Narn_vs_Praetorians_A1.zip
Cylon_vs_Fazrah_A1.zip
Orks_vs_Pyrochette_A2.zip
Romulan_vs_Piundon_A2.zip
Klingon_vs_EEE_A3.zip
Colonials_vs_Ekhazan_A3.zip
Sallega_vs_UFlora_A4.zip
Sergetti_vs_Khrel_A4.zip
Drakol_vs_EA_A5.zip
<a href="http://forum.shrapnelgames.com/newuploads/1046742197.zip" target="_blank">Corrian_vs_A5.zip
</a>Toltayan_vs_Aquilaeian_A6.zip
Gron_vs_Azorani_A6.zip
Namovans_vs_Vikings_A7.zip
Shadows_vs_Tessellate_A7.zip
Rage_vs_Toron_A8.zip
Teslik_vs_XiChung_A8.zip

Third Serie of Games
--------------------
Fazrah_vs_Narn_A1.zip
Cylon_vs_Praetorian_A1.zip
Piundon_vs_Pyrochette_A2.zip
Romulan_vs_Orks_A2.zip
EEE_vs_Ekhazan_A3.zip
Colonials_vs_Klingon_A3.zip
Khrel_vs_UFlora_A4.zip
Sergetti_vs_Sallega_A4.zip
CueCappa_vs_EA_A5.zip
Drakol_vs_Corrian_A5.zip
Azorani_vs_Aquilaeian_A6.zip
Gron_vs_Toltayan_A6.zip
Tessellate_vs_Vikings_A7.zip
Shadows_vs_Namovans_A7.zip
XiChung_vs_Toron_A8.zip
Teslik_vs_Rage_A8.zip

Second Round
============

First Serie of Games
--------------------
Narn_vs_Vikings_B1.zip
Sallega_vs_Teslik_B1.zip
Pyrochette_vs_Rage_B2.zip
Drakol_vs_Namovans_B2.zip
EEE_vs_Fazrah_B3.zip
EA_vs_Azorani_B3.zip
UFlora_vs_Orks_B4.zip<a href="http://forum.shrapnelgames.com/newuploads/1047594614.zip" target="_blank">
Aquilaeian_vs_Praetorian_B4.zip</a>
CueCappa_vs_Klingon_B5.zip
Tessellate_vs_Piundon_B5.zip
Gron_vs_Khrel_B6.zip
Toron_vs_Colonials_B6.zip

Second Serie of Games
---------------------
Sallega_vs_Toron_B1.zip
Vikings_vs_Teslik_B1.zip
Drakol_vs_Pyrochette_B2.zip
Rage_vs_Namovans_B2.zip
EA_vs_EEE_B3.zip
Fazrah_vs_Azorani_B3.zip
Aquilaeian_vs_UFlora_B4.zip
Orks_vs_Praetorian_B4.zip
Tessellate_vs_CueCappa_B5.zip
Toron_vs_Gron_B6.zip
Khrel_vs_Colonials_B6.zip

Third Serie of Games
---------------------
Teslik_vs_Narn_B1.zip
Vikings_vs_Sallega_B1.zip
Namovans_vs_Pyrochette_B2.zip
Rage_vs_Drakol_B2.zip
Azorani_vs_EEE_B3.zip
Fazrah_vs_EA_B3.zip
Praetorian_vs_UFlora_B4.zip
Orks_vs_Aquilaeian_B4.zip
Piundon_vs_CueCappa_B5.zip
Klingon_vs_Tessellate_B6.zip
Colonials_vs_Gron_B6.zip
Khrel_vs_Gron_B6.zip
Tie Break Group 6
Link: Khrel_vs_Gron_B6TB1.zip
Gron_vs_Toron_B6TB2.zip
Toron_vs_Khrel_B6TB3.zip

Third Round
===========

Vikings_vs_Namovans_C1.zip
Vikings_vs_Khrel_C1.zip
Namovans_vs_Khrel_C1.zip
Namovans_vs_Vikings_C1.zip
Khrel_vs_Vikings_C1.zip
Khrel_vs_Namovans_C1.zip

Pyrochette_vs_EEE_C2.zip
Pyrochette_vs_Sallega_C2.zip
EEE_vs_Sallega_C2.zip
EEE_vs_Pyrochette_C2.zip
Sallega_vs_Pyrochete_C2.zip
Sallega_vs_EEE_C2.zip

Fazrah_vs_Aquilaeian_C3.zip
Fazrah_vs_Rage_C3.zip
Aquilaeian_vs_Rage_C3.zip
Aquilaeian_vs_Fazrah_C3.zip
Rage_vs_Aquilaeian_C3.zip

UFlora_vs_CueCappa_C4.zip
UFlora_vs_EA_C4.zip
CueCappa_vs_EA_C4.zip
CueCappa_vs_UFlora_C4.zip
EA_vs_UFlora_C4.zip

Tessellate_vs_Gron_C5.zip
Tessellate_vs_Orks_C5.zip
Gron_vs_Orks_C5.zip
Gron_vs_Tessellate_C5.zip
Orks_vs_Tessellate_C5.zip

Toron_vs_Narn_C6.zip
Toron_vs_Piundon_C6.zip
Narn_vs_Piundon_C6.zip
Narn_vs_Toron_C6.zip
Piundon_vs_Toron_C6.zip

[ March 29, 2003, 20:10: Message edited by: Master Belisarius ]

Fyron February 26th, 2003 10:02 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

leo1434 February 27th, 2003 06:23 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Hello to all:

Here are the X-Com Mod files available for you to download and see! Then, you can tell me what do you think about them. They are mostly images, but there are some txt files (rough notes and credits)

Your feedback is most wellcome, as well as any help. Thanks!

1046319456.zip

1046319511.zip

And Last: A help request: Why when I use one of the pictures of the Component Image Pack (not the "standard" ones provided with the game) they are not shown in the ship design window or in the tactical combat (ship comps) screens? Is it needed to copy the image files in a reduced (36 x 36 pixels?) size to another directory? Can it be fixed? I like to see my new components when I use them in a ship design !!!

Thank you all in advance for your advice!

[ February 27, 2003, 04:25: Message edited by: leo1434 ]

Fyron February 27th, 2003 09:31 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

leo1434 February 28th, 2003 07:20 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto


All times are GMT -4. The time now is 05:15 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.