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-   -   Impartial MASTER LIST of issues/problems (http://forum.shrapnelgames.com/showthread.php?t=16595)

HJ December 1st, 2003 09:25 AM

Re: Impartial MASTER LIST of issues/problems
 
It would be nice if the confirmation screen would pop up when you click on "throw it away" in item redistribution screen. I just accidentally threw away an item that I wanted to put in the lab, since I clicked just below the lab tag, and there were lots of commanders in the same province and I was scrolling down. It's unrecoverable and it's terminal, and it can be really painful, while at the same time it's not that often that you would want to throw something away either, so it wouldn't hamper the gameplay otherwise. A simple screen with clickable yes-no options would do.

[ December 01, 2003, 07:27: Message edited by: HJ ]

PhilD December 1st, 2003 09:44 AM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by HJ:
It would be nice if the confirmation screen would pop up when you click on "throw it away" in item redistribution screen. I just accidentally threw away an item that I wanted to put in the lab, since I clicked just below the lab tag, and there were lots of commanders in the same province and I was scrolling down. It's unrecoverable and it's terminal, and it can be really painful, while at the same time it's not that often that you would want to throw something away either, so it wouldn't hamper the gameplay otherwise. A simple screen with clickable yes-no options would do.
<font size="2" face="sans-serif, arial, verdana">I won't say there shouldn't be this kind of confirmation popup, but if you're really mad for losing your item, you can "quit without saving" and replay your turn.

Of course, depending on how far you are in your game, that may be a LOT... http://forum.shrapnelgames.com/images/icons/icon9.gif

HJ December 1st, 2003 10:04 AM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by PhilD:
I won't say there shouldn't be this kind of confirmation popup, but if you're really mad for losing your item, you can "quit without saving" and replay your turn.

Of course, depending on how far you are in your game, that may be a LOT... http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="sans-serif, arial, verdana">Ehhh... Didn't think of that. http://forum.shrapnelgames.com/images/icons/blush.gif Thanks for the tip. http://forum.shrapnelgames.com/images/icons/icon7.gif
But still, if it's not a big deal do implement, it would be one of those UI-friendly additions. For those who forget that they can restart the turn. http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker December 1st, 2003 04:35 PM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by PDF:
An improvement I would like :
When starting a game we should FIRST be asked to choose a map/scenario, THEN nations in play.
Currently it's bothersome, if you include some nations some scenarios become unselectable, then you can also have to go back because you've got too few/too much nations according to map size, etc..

<font size="2" face="sans-serif, arial, verdana">Then we would have people complaining because they chose a map which didnt allow the race they wanted to play.

Maybe the game-create could be submenu'd the way creating a pretender is (domain, magic, castle). The game create could offer settings, map, players, start.

PDF December 1st, 2003 05:00 PM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by Gandalf Parker:
Originally posted by PDF:
Then we would have people complaining because they chose a map which didnt allow the race they wanted to play.

Maybe the game-create could be submenu'd the way creating a pretender is (domain, magic, castle). The game create could offer settings, map, players, start.

<font size="2" face="sans-serif, arial, verdana">Usually the map description specifies what nations can/cannot play, and anyway it should do it http://forum.shrapnelgames.com/images/icons/icon7.gif
I'd still find it easier to get back to another map than get back to the nation screen, try to remind what nations should be in, change and repeat... http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker December 1st, 2003 05:27 PM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by Saber Cherry:
Sticky!!! Please? http://forum.shrapnelgames.com/images/icons/icon9.gif

BTW. Anyone want to recompile the list with the new additions, or is Patty-chan still around?

<font size="2" face="sans-serif, arial, verdana">I think I already mentioned that getting this one stickied might require starting it again with a less condemning title. Something like "wish list" maybe.

How about "Santa, all I want for Cristmas is....."

Chris Byler December 1st, 2003 06:18 PM

Re: Impartial MASTER LIST of issues/problems
 
Quote:

Originally posted by PhilD:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by HJ:
It would be nice if the confirmation screen would pop up when you click on "throw it away" in item redistribution screen. I just accidentally threw away an item that I wanted to put in the lab, since I clicked just below the lab tag, and there were lots of commanders in the same province and I was scrolling down. It's unrecoverable and it's terminal, and it can be really painful, while at the same time it's not that often that you would want to throw something away either, so it wouldn't hamper the gameplay otherwise. A simple screen with clickable yes-no options would do.

<font size="2" face="sans-serif, arial, verdana">I won't say there shouldn't be this kind of confirmation popup, but if you're really mad for losing your item, you can "quit without saving" and replay your turn.

Of course, depending on how far you are in your game, that may be a LOT... http://forum.shrapnelgames.com/images/icons/icon9.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">This trick is also handy if you did alchemy in the wrong direction, bought too much province defense, or any other "immediate" action that you then regret. (I don't know why you can't cancel province defense that you bought this turn - but you can't, without this kind of trick.)

You don't need to quit without saving though - you can just finish your turn normally, but don't host, instead click on your nation again, and when it says you have already played your turn, click on "Redo turn from start".

In both cases though you will have to redo your entire turn.

st.patrik December 1st, 2003 11:28 PM

Re: Impartial MASTER LIST of issues/problems
 
sorry to all that I haven't updated this list - I lost my internet connection almost 2 weeks ago, and won't have it again until friday (right now I'm writing from work - an emergency situation only). I do intend to update the list once I get connected again.

sorry about the delay.

PDF December 2nd, 2003 02:37 AM

Re: Impartial MASTER LIST of issues/problems
 
An improvement I would like :
When starting a game we should FIRST be asked to choose a map/scenario, THEN nations in play.
Currently it's bothersome, if you include some nations some scenarios become unselectable, then you can also have to go back because you've got too few/too much nations according to map size, etc..

[ December 01, 2003, 12:40: Message edited by: PDF ]

Saber Cherry December 10th, 2003 07:27 AM

Re: Impartial MASTER LIST of issues/problems
 
bump


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