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Re: Impartial MASTER LIST of issues/problems
It would be nice if the confirmation screen would pop up when you click on "throw it away" in item redistribution screen. I just accidentally threw away an item that I wanted to put in the lab, since I clicked just below the lab tag, and there were lots of commanders in the same province and I was scrolling down. It's unrecoverable and it's terminal, and it can be really painful, while at the same time it's not that often that you would want to throw something away either, so it wouldn't hamper the gameplay otherwise. A simple screen with clickable yes-no options would do.
[ December 01, 2003, 07:27: Message edited by: HJ ] |
Re: Impartial MASTER LIST of issues/problems
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Of course, depending on how far you are in your game, that may be a LOT... http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Impartial MASTER LIST of issues/problems
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But still, if it's not a big deal do implement, it would be one of those UI-friendly additions. For those who forget that they can restart the turn. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Impartial MASTER LIST of issues/problems
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Maybe the game-create could be submenu'd the way creating a pretender is (domain, magic, castle). The game create could offer settings, map, players, start. |
Re: Impartial MASTER LIST of issues/problems
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I'd still find it easier to get back to another map than get back to the nation screen, try to remind what nations should be in, change and repeat... http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Impartial MASTER LIST of issues/problems
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How about "Santa, all I want for Cristmas is....." |
Re: Impartial MASTER LIST of issues/problems
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Of course, depending on how far you are in your game, that may be a LOT... http://forum.shrapnelgames.com/images/icons/icon9.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">This trick is also handy if you did alchemy in the wrong direction, bought too much province defense, or any other "immediate" action that you then regret. (I don't know why you can't cancel province defense that you bought this turn - but you can't, without this kind of trick.) You don't need to quit without saving though - you can just finish your turn normally, but don't host, instead click on your nation again, and when it says you have already played your turn, click on "Redo turn from start". In both cases though you will have to redo your entire turn. |
Re: Impartial MASTER LIST of issues/problems
sorry to all that I haven't updated this list - I lost my internet connection almost 2 weeks ago, and won't have it again until friday (right now I'm writing from work - an emergency situation only). I do intend to update the list once I get connected again.
sorry about the delay. |
Re: Impartial MASTER LIST of issues/problems
An improvement I would like :
When starting a game we should FIRST be asked to choose a map/scenario, THEN nations in play. Currently it's bothersome, if you include some nations some scenarios become unselectable, then you can also have to go back because you've got too few/too much nations according to map size, etc.. [ December 01, 2003, 12:40: Message edited by: PDF ] |
Re: Impartial MASTER LIST of issues/problems
bump
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