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-   -   OT: Hell is For Heroes. (http://forum.shrapnelgames.com/showthread.php?t=23586)

AgentZero August 22nd, 2006 07:25 PM

Re: OT: Hell is For Heroes.
 
Quote:

Puke said:
yea! more story. Im confused and confounded about the dead coming back to life, but im sure that there will be an explination in time. just like with the table.

Don't worry, I'm currently working on the explanation for my necromancy, so you won't have to wait as long as you did with Ted. Well, actually, I already know what the explanation is, I'm just working on getting it all written down.
As for death being final, well, is was going to be, since I was planning on wrapping the story up, but then I had this unbelieveably cool idea that sorta requires Alice & Kagan to be alive, so hey presto! They're back.

And on another note, I don't know if I ever mentioned it or not, but 'Alice' was always supposed to be a place-holder name until I came up with something better. And I think I've done it. I was randomly wandering around one of those baby-name websites and I came across Ashild, which is a Norse (I think) name whose meaning I thought fitted a bit better than Alice. I'll let you all go discover it's meaning on your own though. http://forum.shrapnelgames.com/images/smilies/wink.gif

Puke August 22nd, 2006 07:44 PM

Re: OT: Hell is For Heroes.
 
i kinda liked alice, because she always seems to have an aura of innocent wonderment about her. like the girl in the book, ya know?

i thought it was part of the joke. this supernatural baddass whos totally wide-eyed all the time and has an unobtrusive name.

AgentZero August 22nd, 2006 08:37 PM

Re: OT: Hell is For Heroes.
 
Damn. Hadn't thought of that, but it does work rather well now that you mention it. Great. Now I'm gonna have to think about it.

TurinTurambar August 27th, 2006 01:24 AM

Re: OT: Hell is For Heroes.
 
Alice stays please. The name has such a nonchalant feel to it, and we're attached to her now.

capnq August 27th, 2006 07:36 PM

Re: OT: Hell is For Heroes.
 
Maybe Ashild is a new character with mysterious ties to Alice?

AgentZero August 27th, 2006 07:45 PM

Re: OT: Hell is For Heroes.
 
Quote:

capnq said:
Maybe Ashild is a new character with mysterious ties to Alice?

Nah, I think I'll keep Ashild for another story I'm planning. Suits her better anyway.

JAFisher44 August 28th, 2006 03:01 AM

Re: OT: Hell is For Heroes.
 
good fun

dogscoff August 30th, 2006 08:58 AM

Re: OT: Hell is For Heroes.
 
yay! They're back!

By the way AZ, I created a brief HifH page over on the wiki: http://wiki.spaceempires.net/index.p..._is_for_Heroes but it's more of a placeholder than anything. Feel free to improve it.

Will this other story you mentioned be set in the same galaxy as HifH or is it a complete departure?

AgentZero August 31st, 2006 02:07 AM

Re: OT: Hell is For Heroes.
 
Quote:

dogscoff said:
yay! They're back!

By the way AZ, I created a brief HifH page over on the wiki: http://wiki.spaceempires.net/index.p..._is_for_Heroes but it's more of a placeholder than anything. Feel free to improve it.

Cool, thanks! I've given it a little read over and can't think of anything to add. It's short and to the point, and that's the way I like things.



[/quote] Will this other story you mentioned be set in the same galaxy as HifH or is it a complete departure?

[/quote]

The new story is a pretty big departure. It's set in the future, but it's not really the future of Earth, but of a fantasy realm, so you have things like the filthy rich riding around on dragons, wizards complaining that personal teleporters are putting them out of business, orcs and trolls cleaning floors, that sort of madness.

Puke August 31st, 2006 03:51 AM

Re: OT: Hell is For Heroes.
 
Quote:

AgentZero said:It's set in the future, but it's not really the future of Earth, but of a fantasy realm, so you have things like the filthy rich riding around on dragons, wizards complaining that personal teleporters are putting them out of business, orcs and trolls cleaning floors, that sort of madness.

aw, poop. its set in the adamant mod.


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