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-   -   Happiness in Darkness -An Argatha Ktonian Dead AAR (http://forum.shrapnelgames.com/showthread.php?t=29981)

Boron September 26th, 2006 08:33 PM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Quote:

Nerfix said:
True, but they are kinda expensive for what they do for, hmmm, 1.25 gems per corpse?

Umbrals are interesting...I wonder if LA Agartha has sneaky commanders. A task force of even 10 Umbrals could be bad new for most provinces defence, especially if led by a stealthy mage.

Sepulchrals look also very good, but I do not know how much they cost. They are propably decent with Water 9 blessing, and Fire 9 will give them a powerful offensive edge. A W9/E4 Olm could be good for Agarta throughout the ages.

The sepulchrals cost 4 deathgems.

Dominionsfan is correct i think, the iron corpses have a niche. But eventually they will get replaced by mechanical men. But since you need enchantment 3 for skelspam anyways, so in times of need in a blitz e.g. you could use them.
But they are very niche imho, the earth could also be invested in items e.g., like dwarfen hammers http://forum.shrapnelgames.com/images/smilies/happy.gif.

Boron September 26th, 2006 10:44 PM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
"Late winter in the year 3 of the ascension wars"

A rather uneventful turn.
http://img211.imageshack.us/img211/4404/1fm3.jpg
Caelum did only attack the castle province where we expected them to attack and sieges it now with ca. 100 troops.
Noteworthy though is the 400 troop strong ermor army that showed up this turn on our border there.
Time for a "strategische Frontbegradigung". We have to give up that border province with Ermor since we cannot hold it with our insignificant border guard army there.
But fortunately the castle that is besieged by caelum currently is the only access for ermor from this route to our territory. Unfortunately this also means that we have to protect this castle at all costs because it is in a strategically so important chokepoint. These forces will be missed in offensive operations vs. caelum http://forum.shrapnelgames.com/images/smilies/frown.gif.

http://img166.imageshack.us/img166/6835/2if5.jpg
Old age starts to take it's toll btw. Our mages start getting afflictions. Only 1 of the loremasters got the diseased affliction, the others have only stuff like crippled,lost an arm and the like, so nothing lethal http://forum.shrapnelgames.com/images/smilies/wink.gif.

Kristoffer once said that death mages are less likely to get disease from old age, good that my necros all have death magic http://forum.shrapnelgames.com/images/smilies/happy.gif.

I lost my patience, no S2 mage has showed up. I will empower a necro with S1 now. We have almost researched thaumaturgy 6 for wither bones.
Now we aim for conjuration 7 for earth kings as next target.

"Early spring in the year 4 of the ascension wars"

http://img144.imageshack.us/img144/559/3hj8.jpg
Not much happened. Ermor did attack as expected, but the bulk of their force there are only ghuls+soulless.
My break seige attempt succeeded, and i am besieging a caelum castle. I decide to counterattack ermor on the other front a bit, the key of this minor attack is to reach the chokepoint mountains there and then dig in there (=build a castle and defend ^^). I use my last reserves on the caelum front for another army group, ca. 5 necros, 100 x-bows and 50 blindfighters.
Because caelum has castled every province on their border with me my progress there will be slow and painful, like medieval siege wars.

http://img224.imageshack.us/img224/7958/4kz9.jpg
Army size report looks not too bad. We are ranked ca. as 5th place. 10% of those troops should be our umbrals though and 40% our ichtyids, which are only useful for underwater conquest and minor coast raiding, but for land warfare they have imho too bad stats. On land they are at best MI.
So all in all we are not as powerful as this graph suggests.
But we are in a comfortable position nontheless since we lead in provinces (unfortunately http://forum.shrapnelgames.com/images/smilies/frown.gif ).
http://img152.imageshack.us/img152/6584/5cg8.jpg

I am only in this comfortable position though because i was so lucky to find the ichtyids in a province with many resources and my corner starting position. At least 33% of my empire are sea provinces!
So normally i would be in a very challenging game by now, but because of my huge luck it seems a bit too easy currently. If i would generate this game 10 times i think i would at maximum be as lucky as i am till now in this game in 1 of the 10 games.

Nerfix September 27th, 2006 03:22 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Well ouch. Two-front war is never nice, but you handled it smoothly. Let's just hope all goes well in the future...

DominionsFan September 27th, 2006 04:18 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Quote:

Boron said:
Old age starts to take it's toll btw. Our mages start getting afflictions. Only 1 of the loremasters got the diseased affliction, the others have only stuff like crippled,lost an arm and the like, so nothing lethal http://forum.shrapnelgames.com/images/smilies/wink.gif.



Eh! Units can loose an arm because of old age? That is a bit....odd. http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/smilies/shock.gif ,,and yes I know that is counts as an affliction but still.. http://forum.shrapnelgames.com/image...ies/stupid.gif

Nerfix September 27th, 2006 05:13 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Quote:

DominionsFan said:Eh! Units can loose an arm because of old age? That is a bit....odd. http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/smilies/shock.gif ,,and yes I know that is counts as an affliction but still.. http://forum.shrapnelgames.com/image...ies/stupid.gif

It can seem a bit odd, but perhaps the mage slipped, broke his arm and the arm never healed or got infected and had to be amputated.

A bit of a stretch I admit. http://forum.shrapnelgames.com/images/smilies/happy.gif

Daynarr September 27th, 2006 06:32 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Well, lose an arm does not necessarily mean that if fell off. It just means that his arm is unusable. Maybe his arm broke and can't heal (as nerfix said) but I bet its more common that there was some infection or problems with bloodstream in that arm that made it 'wither off' and unusable (look at me, I'm sounding like bad version of dr. House http://forum.shrapnelgames.com/images/smilies/happy.gif). He may still have it 'attached' to his torso you know. http://forum.shrapnelgames.com/image...ies/tongue.gif

Agrajag September 27th, 2006 10:09 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
More like Dr. Zoidberg than Dr House http://forum.shrapnelgames.com/image...ies/tongue.gif
Either way, its much funnier to imagine the arm just randomly falling off http://forum.shrapnelgames.com/images/smilies/happy.gif

Caduceus September 27th, 2006 11:50 AM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Consider it debilitating rheumatoid arthritis.

Kristoffer O September 27th, 2006 12:08 PM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Or perhaps the fellow got insane in the brain and chewed his arm off http://forum.shrapnelgames.com/images/smilies/happy.gif
Happens a lot.

Nerfix September 27th, 2006 12:17 PM

Re: Happiness in Darkness -An Argatha Ktonian Dead
 
Quote:

Kristoffer O said:
Or perhaps the fellow got insane in the brain and chewed his arm off http://forum.shrapnelgames.com/images/smilies/happy.gif
Happens a lot.

Ftaghn.


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