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-   -   random settings won by AI (Meglobob) (http://forum.shrapnelgames.com/showthread.php?t=31490)

Sheap November 20th, 2006 01:38 AM

Re: Late Age game random settings, random nations
 
OK, game has been reset, no Ulm. CHECK YOUR NATION and make sure it is correct - this has been a rough start and it's conceivable there could be some sort of mixup.

Zebion November 20th, 2006 02:54 AM

Re: Late Age game random settings, random nations
 
Mines still mine (PANGEAE)

Folket November 20th, 2006 04:06 AM

Re: Late Age game random settings, random nations
 
What? My brother could not get the IP of the server yesterday as the forum was down. he was going to play the turn today.

Saarud November 20th, 2006 04:39 AM

Re: Late Age game random settings, random nations
 
Didn't he have the IP when uploading the pretender then?

Meglobob November 20th, 2006 04:46 AM

Re: Late Age game random settings, random nations
 
Wow, this thread is 10 pages long and we still have not played turn 1, u got to laugh. http://forum.shrapnelgames.com/image...es/biggrin.gif

So what now? Continue as we are? Or go for 3rd time lucky?

Sheap November 20th, 2006 04:51 AM

Re: Late Age game random settings, random nations
 
People are really itching to get the game moving. If someone hasn't even played turn 1 after two days, it's understandable that people would want to move on without him.

I haven't erased the old game. I can put it back up. In fact that is what I will do. I will put the old game on port 2001 and the new game on port 2002 until people figure out whether Ulm will actually play or not.

Both games are on untimed quickhost, which will set to 24h quickhost once a turn actually gets played unless someone objects.

Teraswaerto November 20th, 2006 05:14 AM

Re: Late Age game random settings, random nations
 
24h quickhost sounds good. Even if someone does object, well, if the game goes too slowly, like this one has up to now, people will lose interest.

I'll quite happily play in both games as long as they are both up. http://forum.shrapnelgames.com/image...ies/tongue.gif

Meglobob November 20th, 2006 06:02 AM

Re: Late Age game random settings, random nations
 
Quote:

Teraswaerto said:
24h quickhost sounds good. Even if someone does object, well, if the game goes too slowly, like this one has up to now, people will lose interest.

I'll quite happily play in both games as long as they are both up. http://forum.shrapnelgames.com/image...ies/tongue.gif

That would be funny, u could try alternate strategys or get trashed twice, like a alternate reality... http://forum.shrapnelgames.com/image...ies/stupid.gif

Meglobob November 20th, 2006 07:22 AM

Re: Late Age game random settings, random nations
 
Done my turn in both games.

So whatever is ok with me. http://forum.shrapnelgames.com/images/smilies/smile.gif

Saarud November 20th, 2006 09:01 AM

Re: Late Age game random settings, random nations
 
Whatever is ok with me as well... done my turn in both games.


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